You are missing murloc paladin.Jesus Christ, I suck at this game.
Tried both a Jade Druid and Stealing Priest against Marrowgar and just keep losing (10+ tries). What am I missing?
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You are missing murloc paladin.Jesus Christ, I suck at this game.
Tried both a Jade Druid and Stealing Priest against Marrowgar and just keep losing (10+ tries). What am I missing?
I hate innervate way more than any other Druid card.
Spreading plague is hilarious compared next to protect the king. 3 mana 1/1s vs 5 mana 1/5s
I read a really apt comment on Jade Druid the other day. So while Jade has always been a bit of a fringe deck and not necessarily a dominating deck by itself. Jade had a huge weakness to aggro decks. With the addition of UI and Plague they can now survive against aggro very well.
Meanwhile you need to run Geist, draw Geist and play it while sacrificing your own 1 mana spells for whatever class you're playing just so you don't automatically lose to it.
From the moment the card was printed most people knew Jade Idol effectively neutered control decks and outright murdered fatigue decks. It's quite accurate to say that the deck, despite its average win rate, warps the entire meta just to avoid/mitigate it. Pushing the meta away from control and to heavy aggro even moreso than usual.
Which is simply made worse by cards like Plague so their primary weakness isn't a major weakness anymore.
Spreading Plague vs Protect the King is a funny comparison for sure. It's like cmon guys... where's the middle ground?
1/3s for 4 mana or something could have been a decent middle ground. The mana cost doesn't even matter much, you're gated by your opponent more than anything.
People are stuck on the opinion that Geist is a bad card that doesn't help you win vs Jade Druid, so it's underrepresented while people just hope Blizzard nerfs Druid. The real problem though, is that Aggro Druid is the actual strong deck.
Without Jade Idol existing, it IS a bad card.People are stuck on the opinion that Geist is a bad card that doesn't help you win vs Jade Druid, so it's underrepresented while people just hope Blizzard nerfs Druid. The real problem though, is that Aggro Druid is the actual strong deck.
People are stuck on the opinion that Geist is a bad card that doesn't help you win vs Jade Druid, so it's underrepresented while people just hope Blizzard nerfs Druid. The real problem though, is that Aggro Druid is the actual strong deck.
I feel as though Blizzard got confused into printing a Druid card as a solution to aggro. Yes, giving players something that can respond to aggro is a great idea. No, making it class-specific is a terrible idea. If it was a neutral card, it would be an auto-include in every single deck for every class - both to protect against aggro, and to generate more tokens for aggro.Spreading Plague vs Protect the King is a funny comparison for sure. It's like cmon guys... where's the middle ground?
1/3s for 4 mana or something could have been a decent middle ground. The mana cost doesn't even matter much, you're gated by your opponent more than anything.
I have to admit that this is a deck that is very hard to deal with. There are answers but often times the deck can still win out. Players have a chance if no ramp is drawn but if ramp is drawn then it can be very difficult to catch up. Something will get nerfed. Its just too strong of a deck being able to ramp and then draw your hand back up allowing a player to plop down large targets. If the Druid did not have the ability to draw more cards it would be better balanced. I have played the deck a few times now. I got beat by a Priest but in that game I got no ramp and he picked out the Lich King giving him 2 in that game. His Lich king gave him the draw 5 and place all creatures on the board. He got five creatures. It took that kind of game to beat me. It seems that random luck is the only thing that can really beat this deck. The only thing I do not like about the deck is that it takes a long time to play it.