Hearthstone

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shitlord
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Ok, doing some testing tonight. Arena definitely levels you faster then unranked.

I assume it also ranks you up faster.

Does anyone have a good deck builder for an arena warlock?
They always give you a shitload of murlocks in the draft.

The draft is fucking horrible btw, they never give you any silences.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
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I know this will be hard to believe, but keys are selling for $250+ right now. I have serious doubts that anyone is going to be giving them away freely, at least not to forumbros, namean?
 

Nola

Blackwing Lair Raider
3,016
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Yup and I can't believe people are paying those prices also. You may get lucky or just rent an account from d2jsp. People are always renting their accounts there.
 

Rime

<Donor>
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The bigwipeis going to be happening 'soon'. They do state that it is the last one to happen, however, and that any beta progress/levels earned after it will transition into the live release of the game.

If you have spent money, it is being refunded.

100 Gold per pack of cards you bought (IE: If you bought 2 for $2.99, you will get 200 Gold) and/or 150 Gold per Arena ($1.99) entrance fee you paid.
 

Mures

Blackwing Lair Raider
4,014
511
http://us.battle.net/hearthstone/en/...ming-9-26-2013

Slim chance open beta isn't as far away? This really conflicts with what the community manager said the other day. They said they wanted the game perfect and didn't want to have to change cards once open beta is released, but how can they know that without testing any changes they have planned? And the dev blog says they want to level the playing field, but the only way that would happen is if open beta opened with this patch. But since they didn't state open beta was coming with the patch and the question has gone unanswered 1,000x on the forums I shouldn't get my hopes up.
 

Column_sl

shitlord
9,833
7
Making a tier list based off my experience at 50

Top tier - Rogue, Druid

Mid tier - Paladin, Warlock, Shaman, Hunter

Low tier - Warrior, Priest


They've stated both Warrior, and Priest will get some buffs.
Rogue is slated for nerfs. No word on Druids tho who are insanely overpowered

They also commented on the coin issues. but only a justification of why the coin exists not adjusting the coin itself.
I still believe the coin will be adjusted for live.

My guess is Abomb aka Ysera will also be adjusted for live.



On a sidenote for the guy who said its harder to do quests when you are in Diamond.
I just solved that by using a mongo deck for each class. They are all high damage burst down which are designed to not have consistent wins, but are designed to win if that makes sense.

So you might go 20-0 with a a mongo deck, but going 20-0 everytime is not possible because they are not designed for that.
 

Mist

REEEEeyore
<Rickshaw Potatoes>
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Lol what? Priests are absurd.

I'm pretty sure almost none of the people who play this game have ever played MTG at a professional level and have absolutely no idea what they're talking about when it comes to card games.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,425
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I don't think anyone playing has played a CCG period at this point.
 

Column_sl

shitlord
9,833
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Ah, here comes the elitests. I played MTG therefore I know all herp derp.

From Blizzard

" priests suffer in the mid tier game"

Personnally, I can see why priests on paper could be considered absurd.
Mass silence, the ability to take the other persons hand, Controlling another persons minions, being able to massivly buff a minion then switch life for attack, etc etc

Problem is there is almost no slow game in hearthstone, The power in this game comes with Class only powers, and Priests can not buff there crystal intake despite how many cards they have.
Almost every ability they have can be taken away from them very quickly.

For instance, a rogue is 85% of his deck in hero powers. So priest taking cards meens nothing, and minion control is minimal
All the other classes get better board clears, and priests have a low level high crystal board clear that has to be comboed with two other high crystal cards that will be taken off the board as they are played.

Play Prophet Valen for 7 crystals, shit I just got him cleaned off the board by a 3 crystal game hunter instantly.

There's a reason in the recent tournament priests didn't do well, and why allot of priests aren't high rated right now.

I'm sure one or two players have found some amazing combo that makes them win everytime, but I haven't seen it on any of the Masters that are streaming right now.
They are all using truely absurd classes like rogues, and Druids.


Personally, I played allot of priests on my paladin so I've seen some of the tricks people are coming up with. Unfortunatelly, like I said earlier. They seem to have too much start up time, and almost all there Abilities can easily be countered.

I haven't lost to a priest yet on any character. The classes that excel at really fast decks based off there Hero powers seem to really destroy them.


Instead of saying I'm the greatest card game pro ever, like I've seen you state many times in this thread. List your in game experience with priests, and what makes them able to be in the top tier with rogues/druids.
I'm sure allot of us would like to know better strats with a class most are not playing.
 

Mist

REEEEeyore
<Rickshaw Potatoes>
31,800
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Well I play mostly Arena and Priests are great. Mind Control is one of the best possible cards in Arena. Thoughtsteal is much better in Arena than it is in constructed because your odds of hitting cards you can actually use is a lot higher. Even Holy Nova is a lot better in Arena than constructed. Priests are very good at doing more with less as their healing power can subtly swing games and help you grind out marginal advantage turn after turn until that marginal advantage becomes a dominating board position.

I honestly think the constructed game is pretty poorly balanced, as the class powers for rogues are completely unbalanced. Rogues with all their class cards unlocked are basically playing a highly tuned MTG combo deck like Pyromancer's Ascension/Storm, where every other class is playing just some synergistic cards but otherwise basic strategies. Overall the classes that break constructed the most are the ones that use a lot of equipment and hero powers that can completely ignore the concept of controlling your board position and just "go off" on your opponent's face.

You didn't rate Mages but I would assume they're in the top tier as well. They have excellent control strategies in constructed and they're pretty good in Arena. If I had to pick a class that was best all around in both aspects of the game it would definitely be Mage and I like Paladin and Shaman a lot as well for both. But I will straight up always pick Priest if it comes up in the hero draft for Arena.
 

Column_sl

shitlord
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7
Arena is laughable in its current form. Absolutely no one takes that draft seriously.
The draft makes absolutely no sense for allot of the classes even playing.

People only care about constructed, it is where the tournament scene is at. When Arena has a true drafting system with support for tournaments then people will care about.


In constructed decks, priest is a low tier class right now. Yes I forgot Mages, I would personally consider them right between top tier, and mid tier.
They are only fault lines in there consistency versus a druid ,and rogue.

My tier list is soley on constructed decks, Arena is such a joke in its current form it's not worth making a tier list of which classes excel at both.
 

Mist

REEEEeyore
<Rickshaw Potatoes>
31,800
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I disagree. I think Arena tests exactly the right skillset for a limited format of this level of complexity (low complexity.)

Constructed is never going to be balanced. The game is incredibly low-variance with 30 card decks and preset resource development. For low variance games like this, the metagame will always be based around what are effectively combo strategies with low-interactivity. And with the extremely low variance this game has, it's quite possible that these low-interactivity combo decks will be mathematically solvable. For instance, it seems far easier to solve for the optimum rogue deck via a spreadsheet-based simulation than it does to solve for optimum DPS gear in WoW, and that didn't turn out to be very hard once the right minds were set to the task.
 

Column_sl

shitlord
9,833
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Constructed is the only way to do tournaments with a true draft. It is the only format that you can have gaming groups compete in.

Arena, because of its joke of a draft only lets a few classes even compete in the way the game was designed. It absolutely does not test skillset, and is why no one respects it.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,425
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Yes, the more complex game mode does not test skill at all
rolleyes.png
 

Column_sl

shitlord
9,833
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If you really think Arena is the more complex mode you obviously are not playing this game.

Like I said it only allows a few classes to play at a very high level due to its ridiculous card draft.
Thats why when you see people streaming arena they are always picking the same classes.

Its a joke in the community, You two are the only ones I've even see that are acting like its the greatest thing ever.
One of which professes he has barely touched the core game yet.

It's pretty much the 2's of hearthstone.
 

Arbitrary

Tranny Chaser
30,816
87,047
I'm very much looking forward to the game but Mist has the right of it. I have absolutely every faith in the nerd gamer community to solve this game if they haven't already.