Hearthstone

Column_sl

shitlord
9,833
7
You started this shit and now you're just butthurt everyone is pointing out how ridiculous you are.

Ain't much to talk about for hearthstone right now anyway until the wipe happens. Rogues gonna rogue, warriors gonna suck.
Yeah, I really started it. O wait heres the first two posts, one from Mist who is acutely playing only arena Hearstone, and one right after from his dick sucking sidekick who clearly is not playing the game at all..





I'm pretty sure almost none of the people who play this game have ever played MTG at a professional level and have absolutely no idea what they're talking about when it comes to card games.
I don't think anyone playing has played a CCG period at this point.
People are still playing This game right now, so get the fuck out if you don't like it
 

Arbitrary

Tranny Chaser
30,816
87,046
Yeah, I really started it. O wait heres the first two posts, one from Mist who is acutely playing only arena Hearstone, and one right after from his dick sucking sidekick who clearly is not playing the game at all..


rrr_img_44707.jpg
I won't lie. Your misguided elitism regarding this game gets me hard. Diamond hard.

Diamond
 

Arbitrary

Tranny Chaser
30,816
87,046
You mean that post where I said I regret ever getting involved? I still regret getting involved.

But nothing I say or do is going to change that. It's a decision I am going to have to live with each and every day of my life.
 

Column_sl

shitlord
9,833
7
But nothing I say or do is going to change that.
Considering nothing you say means anything now.

You're definitely the douche that makes a dramatic exit, and then when you realized no one gives a fuck you cant help yourself but to come back so you can do it again...

Just a weak person imho, can't even stick to his guns.
 

Arbitrary

Tranny Chaser
30,816
87,046
Dramatic exist? I said you sucked and I went to sleep.

You still suck. Now I'm about to eat dinner so please don't consider this a dramatic exit.
 

Column_sl

shitlord
9,833
7
Don't make me quote you man, and show everyone what a pathetic human you are.

Just go eat your bag of dicks, and walk away.
rolleyes.png
 

Column_sl

shitlord
9,833
7
I wish they would ban the people that are doing the disconnect exploit from beta, shits annoying when you are playing arena.

Did it to me like 4 times tonight, you can tell when it happens because you are so far ahead when they do it.
 

Column_sl

shitlord
9,833
7
Well I'm ranked in the high diamond list now, and I see no difference in the competition from platinum.

Maybe they will do a ranking system like LOL soon for hearthstone.

Also, I can not wait for them to open the floodgates for people to enter beta, and they try to use all the gimmick decks.
Then cry when they get destroyed because they have no clue what they are doing.
 

Column_sl

shitlord
9,833
7
Please pm your name so we can play a couple games when they re balance the classes.
smile.png

That way I don't have to hear that druids and rogues are too op when you get wiped, and start crying.

Cause right now you are just all talk
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
Looks like the patch will be today. Downtime from 8AM-4PM PST and the store is already down.
 

Column_sl

shitlord
9,833
7
I'm really scared what they are about to do to priests.

They are teetering right on a fine line of being insane. If I believe they are going to do what I think they will to rebalence them, they will be the new rogues this patch.
 

elidib

Vyemm Raider
2,498
4,743
Well yeah, it's Blizzard. I fully expect kneejerk overreactions like nerfing rogues into being completely useless and buffing priests (who already dominate any match that goes to endgame) into being unkillable gods.
 

Rime

<Donor>
2,638
1,612
Coin needs to be nerfed to not count towards a 'combo' and maybe bump the costs of Backstab/Deadly Poison/Sinister Strike up 1 or 2. Those are the only huge problems I have with rogues. They have a lot of synergy.

Druid is probably my favorite class, followed by Hunter, Rogue, and Mage.
 

elidib

Vyemm Raider
2,498
4,743
Patch Notes:http://us.battle.net/hearthstone/en/blog/11144301

General

The maximum level is now 60, and you can earn XP in any game mode up to max level.
Chat has been rejiggered.
Gold gained in Play mode has changed from 5 gold per 5 wins to 10 gold per 3 wins.
You can now acquire Golden Basic minions at higher experience levels.
Arena rewards now give less dust and more cards.
More gold is guaranteed at 5 & 6 Arena wins.
At 9 Arena wins, you are now guaranteed an extra pack or a Golden card.
The animations for Secrets and Fatigue have been sped up dramatically.
All cards now have flavor text when you view them in your collection.
?Spell Power +1? has been renamed ?Spell Damage +1?.
Heroes can be unlocked in any mode (Play/Arena/Practice)
Play, Practice and Friendly Play modes will now default to the custom deck selection UI if you've previously created a deck
You can now click on chat bubbles to respond
Social ? When your friends complete an Arena run or get a Legendary card in a pack, you?ll be notified so you can tell them, ?Grats!?
Quests that required you to win with a class now give you a choice between 2 classes.

New Stuff

Crafting Mode ? If you want to craft or disenchant cards, we have a new UI for this. Click the ?Crafting Mode? button to check it out.
Credits ? Now you can see who?s behind all this nonsense.
Options ? Our Game Menu and Options screen have a new look! And you can also re-play the cinematic!
Open Next Pack ? Hit Spacebar after you open a pack to quickly unwrap your next one.
Many Golden cards have new animations! More to come! Check out Gelbin Mekkatorque!
Added event to transform coin into a card in your hand if you are going second
Support for custom fonts in Russian and Polish has been added

Generic Minions

Gelbin Mekkatorque?s Repair Bot ? Is now a 0/3 and has a new power: At the end of your turn, restore 6 Health to a damaged character.
Sunfury Protector now only gives adjacent minions Taunt.
Mana Wraith ? Now a 2/2 (was a 1/3).
Pint-sized Summoner ? The cost reduction has been reduced from 2 to 1.
Questing Adventurer is now Rare.
Flesheating Ghoul is now Common.
Emperor Cobra has a new visual to remind you about his venomous power.
Injured Blademaster has 1 more Attack.
Lorewalker Cho has 1 less Attack.
The Beast is now 9/7 (was 10/6).
Lightwarden now gains +2 Attack per heal.
Twilight Drake is now a 4/1 with ?Battlecry: Gain +1 Health for each card in your hand.?
Captain Greenskin is now a 5/4 with ?Battlecry: Give your weapon +1/+1.?
Dalaran Mage now has 1 less Attack.
Captain?s Parrot now has 1 less Health.
Frostwolf Warlord now has a Battlecry effect instead of an ongoing effect.
Nozdormu has a new visual effect.

Mage

Frostbolt costs 2 Mana (down from 3).
Mirror Image now creates 0/2 minions.
Sorcerer?s Apprentice has 1 more Attack.

Priest

Northshire Cleric - Now costs 1 (down from 2).
Prophet Velen ? Now also doubles the damage and healing of your Hero Power.
Fade has been replaced with a new card:
Shadow Word: Death ? (3) Destroy a minion with an Attack of 5 or more.
Cabal Shadow Priest ? now a 4/5 (up from 3/4).
Power Word: Shield has a new power ? Give a minion +2 Health. Draw a card.
Greater Heal has been replaced with a new card:
Holy Fire ? (6) Deal 5 damage. Restore 5 Health to your hero.
Lightspawn has 1 more Health.

Warlock

Sacrificial Pact costs 0 (down from 2).
Pit Lord - Now a 5/6 with ?Battlecry: Deal 5 damage to your hero?.

Rogue

Backstab ? New text: Deal 2 damage to an undamaged minion.
Preparation ? Now reduces next spell cost by 3 (up from 2).
Shiv costs 2 Mana (up from 1).
Defias Ringleader has 1 less Health.
Conceal costs 1 Mana (up from 0).
Headcrack costs 3 Mana (up from 2).
Patient Assassin has a new visual to remind you about his power.
Hero Power ? No longer has the ability to buff a currently equipped weapon.
Edwin VanCleef is now a 2/2, but no longer has Stealth.

Druid

Wrath can no longer be cast on heroes.
Cenarius costs 9 (up from 8).
Starfall can now only hit minions.
Ancient of Lore?s Healing option now only restores 5 Health. (down from 8)
Savagery costs 1 (down from 3), and must target a single minion.

Hunter

Hunter?s Mark ? No longer a 1-turn only effect.
Scavenging Hyena ? Now only eats your own Beasts.

Warrior

Cruel Taskmaster has 1 more Health.
Inner Rage?s +2 Attack effect no longer goes away at the end of the turn.
Battle Rage costs 3 (up from 2), and also counts damaged heroes.
Frothing Berserker has 1 more Attack.
Commanding Shout now costs 2 (up from 1) and also draws you a card.

Shaman

Hex?s Frog is now a Beast.
Healing Totem no longer heals heroes.

Bug Fixes

Cards
Fixed multiple issues with Faceless Manipulator incorrectly copying minions with buffs.
Hunter?s Mark is now correctly reduces a minion?s health to 1.
Fixed an issue with replaying cards returned to your hand causing a game halt.
Playing Thoughtsteal now creates an entry in the game history.
Misdirection no longer triggers if there are no legal targets.
Ice Block now protects the hero from incremental damage.
Blood Imp?s ability now correctly increases Lightspawn?s attack value.
Fixed an issue where playing a minion before Cenarius?s battlecry goes off caused a game halt.
Playing Mind Vision when the opponent has an empty hand no longer gives you a card.
Knife Juggler?s ability will no longer trigger when a minion is copied to your hand.

UI
Fixed an issue where disenchanting cards too quickly caused the Arcane Dust counter to display the incorrect value.
Fixed an issue where gold amounts were showing the wrong value.
Replaying a minion that previously had health/attack modifications now shows the correct stats as it enters play.
The Arena AMM wheel should no longer disappear when you find a match.
Fixed an issue where the Spell Power visual effect could linger in your hand.
Quickly playing minions as card draw effects are occurring no longer causes cards to stack in your hand.
The opponent?s targeting arrow should now be appearing from the correct location.
The visual effect for silence is now appearing over the targeted minion.
Fixed an issue where spell animations would loop when multiple triggers occurred.
Fixed an issue where the hero power button could become tilted.

Gameplay
The announcer?s VO for both players should now be audible in the Arena.
Fixed an issue where the druid AI did not play their choice cards correctly.
Fixed an issue where sound effects would loop while in-game or in the Collection Manager.
Master Volume now also affects music volume.
A toast with your own name should no longer appear on login.
The ?farming? area of the Pandaria board will now allow you to spawn three radishes.
 

Column_sl

shitlord
9,833
7
ok that's allot to take in

Regular minions -notable stuff

Big nerf for twilight drake

Warlord is now a battelcry

Priest -


So now there board clear is a wopping 5 damage, and 5 heal without the spell damage mod on it. That is better then consecration, or flamestrike. With one low cost spell mod they have a 7/7 which is essentially an AOE Big game hunter with the added benefit of them not hurting themselves/or there minions in the wipe

They have a card now that is pretty much exactly like a Big game hunter, we will have to see the attack/life on it to see which one is better since they cost the same amount of crystals

The cleric is even easier to put on the field.

rogue -

Defias got nerfed, so no more instant ring to defias being impossible to beat.
They can no longer buff there weapon, but can still add poison.
headcrack costs more now, but still op as fuck
Shiv costs more mana.

even with those nerfs they are still going to be insane.

Druid -

They got some nerfs such as there healing, but still should be very strong


Paladinswill be strong this patch. They were really strong last patch, but now even more so with the OP classes taking nerfs.