Heroes of the Storm

slippery

<Bronze Donator>
7,930
7,743
I find heroes like Valla and Zagara to be absolutely amazing on Dragon Shire. Heroes that can individually do well and bully a lane, while still being good in team fights.
 

Neph_sl

shitlord
1,635
0
Well the enemy team was just as squishy and you had kt/jaina so I would definitely chalk that up to your team getting outplayed/just the map in general. Your team should have had better team fight potential, but the enemy team had much better skirmishing potential which is needed on dragon shire. Don't play it carefully and they get an early advantage and snowball from there.

Two tank meta is popular again and has been since the previous patch, but dragon shire has always been a good two tank map anyways.
KT/Jaina/Illidan vs Butcher/Zeratul/Nazeebo was on Blackheart's Bay. We lost early skirmishes for the chests and tried to D up on the turn in, but would get wrecked every time. Our mages couldn't get past the front and Nazeebo would safely Ravenous from behind.
 

Tenks

Bronze Knight of the Realm
14,163
607
Don't even need to queue as a 5 members for that. I'll have to /join Rerolled to look for groups.

Speaking of comps, what's good for what maps? For Dragon Shire, I've been asking my team to go double warrior, but the last two times, I got bitched out for "not enough dps" by bad players who just kept feeding and don't know how to wait for your team to engage. I still believe that it's good for that map though.

Another example: our team went KT/Jaina/Illidan while theirs had Butcher/Zeratul/Nazeebo and we got slaughtered every team fight. I could chalk it up to bad players on my side and good players on theirs, but it seemed like it could've been avoided in the draft by not picking squishy heroes. Every engagement Nazeebo would Ravenous Spirit and wreck our back line and then Butcher and Zeratul would just clean up as everyone tried to run away.
Dragon shire is funny because it is one of those maps you can out think the other team and completely dominate but NO ONE ever does it in any HL games. The absolute best strategy is to run 1-4-0 and the 4 mid just roam between mid and bot depending upon the minions. You basically rotate bot, kill anyone over extended, clear the wave, rotate top, same, rotate, rotate. It is by far the best way to play the map. Even if your team is uncomfortable with the idea of keeping a naked lane you can run 1-3-1 and it is essentially the same thing.

I'm not huge on individual heroes on certain maps but you want a strong laner up top who is also difficult to gank. Zagara is probably the best because creep can allow her to know if a rotate is coming her way. Then you need a ganker for the roam. Tyrande, Kerrigan, Arthas fit this bit fairly well. Even Malf can do alright if he's good with rooting.
 

Mures

Blackwing Lair Raider
4,014
511
KT/Jaina/Illidan vs Butcher/Zeratul/Nazeebo was on Blackheart's Bay. We lost early skirmishes for the chests and tried to D up on the turn in, but would get wrecked every time. Our mages couldn't get past the front and Nazeebo would safely Ravenous from behind.
Who was your tank/support? Sounds like your team was lacking cc.
 

Neph_sl

shitlord
1,635
0
Who was your tank/support? Sounds like your team was lacking cc.
We had Rehgar (me) and Johanna. Theirs was Brightwing/Leoric. In retrospect, Uther probably would've been better for Divine Shield. But I remember thinking that I wanted the mobility for the map as well as a lower cooldown heal.
 

Mures

Blackwing Lair Raider
4,014
511
We had Rehgar (me) and Johanna. Theirs was Brightwing/Leoric. In retrospect, Uther probably would've been better for Divine Shield. But I remember thinking that I wanted the mobility for the map as well as a lower cooldown heal.
Yeah, the enemy team had an early game advantage. If you had any reliable cc your team would have been blowing up the first person to get cc'ed.
 

Kirun

Buzzfeed Editor
19,962
16,392
Can somebody please explain to me what I'm missing about Abathur? Dipshitsinsiston playing him, yet he's fucking awful on every map except for Eternity. That's the only map where being down a physical body isn't ahugedetriment.

Also, I fucking hate the goddamn changes to health bar colors. It fucking blends way too much with most environments and the mana pool. Maybe it's just me, but it's making playing a healer (especially Malf - innervate) a pain in the ass.
 

Amzin

Lord Nagafen Raider
2,917
361
I played my only games as a healer so far yesterday and didn't notice they were even different. Isn't there a background to the health bars? And the mana pool / health pool aren't even remotely difficult to distinguish unless you're scaling your UI way down or something (is that even possible?)
 

Neph_sl

shitlord
1,635
0
I actually really like the health bar changes as a healer. It makes it really easy to distinguish where I am versus where my team is. I can also see the mana fine, too. /shrug
 

Tenks

Bronze Knight of the Realm
14,163
607
Can somebody please explain to me what I'm missing about Abathur? Dipshitsinsiston playing him, yet he's fucking awful on every map except for Eternity. That's the only map where being down a physical body isn't ahugedetriment.

Also, I fucking hate the goddamn changes to health bar colors. It fucking blends way too much with most environments and the mana pool. Maybe it's just me, but it's making playing a healer (especially Malf - innervate) a pain in the ass.
He's good on any map which has prolonged timeout from lanes for objectives. Which means Cursed, Mines, BoE, Garden are all pretty good choices for him. He excels when he is given a melee assassin to latch onto due to his nature of giving not only attack speed but making his skillshot trivial to hit. He can turn any 1v1 into a sudden 2v1. He should always lead in experience since he can body soak XP during the objective phase while not hindering his team making the objective fight still an effective 5v5.
 

The Master

Bronze Squire
2,084
2
If you double owned heroes (from buying with gold and buying a bundle) the refund went through. I have so much gold now.
 

Downhammer

Vyemm Raider
1,624
4,202
I don't know if it's just because I play at night, but the treasure goblin mount quest is a bullshit implementation. I've gotten exactly 1 treasure goblin per day; my own. Never get one otherwise at night. Somehow I doubt they'll keep the quest active for 50 days.
 

slippery

<Bronze Donator>
7,930
7,743
I don't know if it's just because I play at night, but the treasure goblin mount quest is a bullshit implementation. I've gotten exactly 1 treasure goblin per day; my own. Never get one otherwise at night. Somehow I doubt they'll keep the quest active for 50 days.
That quest isn't for the mount, it's for a portrait. The mount is 20k gold.
 

Enob

Golden Knight of the Realm
413
112
Worst case can smash 7 minute beginner bot games. Would be lame but its the only way I can see to get more goblins per time invested.