From what I've seen he runs around being useless hoping his team can carry him.So wtf is Murky supposed to do?
Makes your teammates 50% more toxicSo wtf is Murky supposed to do?
The idea was basically Murky is an never ending hero in team fights. So you are supposed to plant the egg near the objective, do your rotation, bubble, rotate again and then die. Then you respawn right next to the objective and repeat it. However in execution this never seems to work. For the most part you'll just find yourself 4v5 because Murky's egg is behind a T2 wall completely away from the team fight location. While I think he isn't a great hero I don't think we've either seen truly great execution of him. Somewhat like Abathur where it took a while to get him figured out a bit then suddenly he became so overpowered he required a ground floor rework. Murky *can* do really good damage off his quick rotation and zone locations well (or at least distract auto attacks) with his puffer.So wtf is Murky supposed to do?
We have a friend who drunkenly bought murky one night and likes to play him much to our dismay. Usually our best strategy is to let him split push while we try to not lose the game.So wtf is Murky supposed to do?
Really enjoy this version of Tychus, feel's better to play than what his standards always been.Posted this over on TL as well but I've been playing around with this Tychus build
Now this is 100% puggy and no statement on high level/organized matches but this Tychus build I've been running has been laying the pain down on people. I always had issues getting a ton of hero damage going Q build with Tychus but with this build I'm pretty much always #1 on my team in hero and siege damage.