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Is all your income from that second life game or whatever? Or are there different sources?
It's almost all from SL. Rentals and stuff give income too, but nothing compared to what Second Life brings in. Additionally, with SL, it's more of a sit back and micromanage, and nothing else.
This is what I would love to do. I need to find a way to convert what I do into some type of "overseeing" so that they can do what I do, and I make money off them. I've already worked around 720 hours this year alone. It's great money, but wears me out, which of course leads to burn out, etc. With your businesses, do you have to manage others? I would imagine that brings in a whole new level of headaches?
I occasionally hire people to do things like artwork, and sounds and such for my games. The cool thing is that I often can hire people in world to do things that I need, and pay them in L$, which for taxing purposes does not require anything special (Since I am only taxed on USD and only "expenses" on the business are USD based). I do pay some people through paypal directly for some programming and customer service work, but it's not much. Those add up to over $600 per year and as such my CPA handles the 1099s to them, and I have to get their W9 on file (or W-8BEN if foreigner).
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