Yeah unfortunately my squad started a vanilla Minecraft server the same fucking day this launched and I don't want to play this solo, but I'm going to play a bit more tonight. I think you have to have people who realize that you can't just rush objectives, you've got to level and build bases and outposts in each prospect to actually complete them reasonably. I'm sure some people just death-rush stuff, but that seems much less fun. People need to treat this like old Command and Conquer or Starcraft campaigns where you go in with nothing, build up, then expand and complete your task. Then you go back up and start a new mission and do it all again. At least this one gives you a passive skill tree for your character and "epic" items you can invest in to make your start up time much less each time.