Did they ever fix/improve the engine in this? LE always felt like it had the opposite problem that PoE2 does, where you don't seem to actually interact with anything and are on ice skates.
I guess not, according to Steam last time I played was just over a year ago.Did you play in Harbingers?
That would take care of a pretty big part of the problem at least.If you build corruption up in one timeline when you go to another timeline you will get an Orobyss that gives you like ~80% of that previous timelines corruption upon defeating him and it will be revealed within like 2 echos.
Did they ever fix/improve the engine in this? LE always felt like it had the opposite problem that PoE2 does, where you don't seem to actually interact with anything and are on ice skates.
They've improved on it a fair amount but it's still not quite there.
I can't think of a modern game that had an economy that wasn't overrun with bots,.exploits, and currency manipulators, right off the bat.The weaver tree looks very powerful... and abusable. The trade economy is going to be laughably fucked but should make for some fun experimentation.
For some it's a non-issue but clean animations is a big thing for me as well. The almost running in place animation is a turn off but the game was really fun to play.Did they ever fix/improve the engine in this? LE always felt like it had the opposite problem that PoE2 does, where you don't seem to actually interact with anything and are on ice skates.
Season 2 represents over 100 pages internally of patch notes and is officially our largest patch to date