I spoke to a dev about that in their discord. Zone repopulating when you re-enter it and it's basically a technical issue which it looks like it's here to stay.Man this game has some weird things going on. It's very curious how when you load back into the same zone, everything is respawned and the map is mostly reset but not quite(some random bits are revealed), and yet items are still on the floor. It's like they couldn't keep the state of an instance saved(even if only for a few minutes like poe does) but still save item positions(which is good since you can easily just walk out into a new area while trying to pick up loot in some places).
Another tech issue I'm having is whenever I open the stash in town, my GPU goes crazy high temp. I have to close it and reopen it a few times for it to calm down. Even during boss fights with a minion build I'm having no issues with temps, but as soon as I open a stash in town? Oh boy here comes the rocket cooler fan speed. Shit's just weird. Alt tabbing and closing it a few times seems to fix the issue too which makes it even more questionnable.
Mousewheel? There's also keys you can assign. This is more zoomed in than it should beJust got into the game, made an Acolyte to eventually try Warlock on release, and something is wrong with the view distance, lol. This is what I see at max view distance (made it 1080 windowed to make a screenshot):
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I don't recall the game being limited to this distance last year. Not seeing anything in settings that allows you to zoom out further, but this is basically unplayable. When zoomed all the way in, the screen is centered on the feet, with the head being off screen.
Yeah, Plasma Orb is definitely the build I'm farming gear for first with the falconer. It already looked like an S-tier version of the VK autobomber, but seeing it not only survive the 1.0 patch but also get buffed sealed it.They nerfed Hydrahedon but buffed Plasma orb by 40% which was already stronger than Hydrahedon before the patch.
You usually don’t really have to play the other build first, that’s just how all the guides are made because another build is faster to level with than your final build plan. Since the skill trees unlock over time some of the skills don’t get good synergies until later, so it’s slower than the “optimal” leveling build.I really dislike "builds" that require you to swap playstyles multiple times before reaching the final form that you wanted to play to begin with. I haven't found a build planner yet for a Warpath/Smite Paladin that doesn't require playing the first 60+ lvls in some shitty build. Last i played, I think I was using a warpath build that was using smite/javelin/judgement, and it was fun while I played.
I didn't realize the merchant's faction "AH" was an actual Bazaar. I thought they were just calling it that.
One item type at different merchants spread out over an area.... fucking lol. They REALLY wanted to make it as annoying as possible to trade.