Yesterday's reveal...
Today's reveal...
Crusty Codger: While not spectacular it might see play as a 2/2 for 1 mana is a decent statline, with the ability to be healed to a 2/4.
Fortune Croaker: This is a good card, it's not a high cost for the ability to draw 1.
Boxtopus: 3/1 challenger for 2 that you can heal to be a 3/4 is pretty decent I think.
Lounging Lizard: It's an elusive with decent statline, I'll sound like a broken record but with a deck that heals it could be very strong.
Crumble: Slow, and can be easily countered by removing the ally targeted. Can be strong if used on a small unit to kill a large unit but slow is making that risky. It might see play depending on how common Landmark removals are and how meta Landmarks become. Most likely not going to see much play. (It's a Shadow Isle card)
Sunk Cost: Shuffling a unit into deck can be valuable sometimes, like Crumble I think it's viability will depend on Landmarks.
The Slaughter Docks: A toss engine that turns into a Sea Monster when you reach Deep. I'm not familiar enough with Toss/Deep decks to really evaluate this.
Tahm Kench: Looks interesting but too weird for me to evaluate exactly how it will play out. Sounds like he will be hard to level up, but could be pretty strong when he is. I feel you'll wait 3 turns to cast 3 acquired taste at once to level him up in one turn, and create a big board swing, although this will require some healing of buffing Tahm. I feel he'll only fit in Targon which can heal and buff easily. Maybe with Freljord but I think it will be weaker.
Tahm Kench Bayou Brunch: It's slow so it limits its use, could be useful on an Elusive or Overwhelm unit to push some damage that would otherwise be blocked, but I feel being slow will limit it too much.
An Acquired Taste: Token generated each turn by Tahm Kench and the means by which he levels up. It's a good card because of that, otherwise it's kinda weak.
Wise Fry: I'm not sure what to make of this, doesn't feel very good. In the best circumstance it's an 8/8 with Overwhelm and Vulnerable for 6 mana which seems ok, most likely will be a 5/8 or 6/8 for 6 which isn't awful but not sure in what kind of deck he would fit.
Shakedown: Probably great in a Undying deck, not sure it will see play anywhere else.
Conclusion: Interesting cards for the most part, they don't seem to fit into the current Archetypes of Bildgewater so that's cool as it might push even more diversity rather than strengthening existing decks.