yeah, Im sure there is an optimal strat once you have everything unlocked... but, up until that point, you would be surprised how often the game throws a spanner into the works to change everything up.
Like, I just unlocked the armory gold card. which lets you place it, and open up another armor slot. for the warrior, its the helmet. helmets have "retaliation damage" as a basic stat.
and how that totally changes your warrior builds, when you reflect 10-20 damage every time an enemy attacks you..
first run for that. not sure if its rng on which slot it unlocks.
not directly the same, but other unlocks. the intel center, unlocks the encyclopedia, which then tells you what monsters can drop, or what orbs drop from what monsters. making it easier to track what you cards you should be bringing, to fight, to stock up on mats. Becuase theres THAT element too... if you need living fabric.. you need to kill living creatures..
orb of expansion? drops when you fight 4 or more creatures at once..
Just last night figued out what the icons on the cards meant. the dots. full green dot=played on path. empty black dot=played in the void. half/half dot=played next to path. oblivion has all 3.
still not sure what the tiny icon over the HP meter is. white/blue keyish looking thing.