Game too hard for me. I’m progressing very slowly, but I have to do so much farming I might as well play Hay Day.
I don't get the multiplayer at all. Before the first boss I wanted to get a couple levels and figured it'd be more fun to help people beat the first boss a few times rather than grinding the levels out. Did that with Elden Ring IIRC, beat Margit a bunch of times helping other people before I did it myself, and got a bunch of exp in the process.
Well, what happens is we fight the first boss, win, no exp, then a dragon shows up and one-shots everybody. Respawn, run back through the now-empty boss room, wander around the woods for a bit. Can't even find a way to end multiplayer and exit out of the game. Did this whole thing with a couple people so far. Just trying to help them beat the boss and there's no reward for it and then we're just sorta left to wander around. None of this feels like it's supposed to be happening. Maybe the joke of a boss followed by the dragon one-shot is just a beginning-of-area cutscene and the real boss is later in the area? DON'T KNOW
He's a boss like Soldier of Godrick is a boss and the dragon is meant to kill you. I wouldn't waste my time there, I'd move on and try it when you get to Pieta
It's giving me Pieta matches now that I'm further on (and also matches for SoG guy still).
Multiplayer's really weird. On the latest one Pieta turned grey-meter and I couldn't damage it anymore, while the host was still able to do damage. It just stayed like that until I eventually got ganked.
So do you actually get a good reward (exp or otherwise) for beating someone else's boss?
Good God, I'm in Calrath (the burning city) now and it's confusing as fuck. It's like a 3 dimensional maze of burning rooms and you have to keep switching back and forth from lamp land to progress at random points. I'm actually still enjoying it, but getting a bit frustrated. I also feel like I'm missing areas, but I'm too stubborn to use a guide at this pointFound the rune thing, it is a very easily missed hidden path on a random corpse and now things are dropping runes... level 195 and just now getting runes. That is bad design. Going to probably shelve this one for a bit, the world is large but not interesting enough to poop sock. Found myself getting annoyed with all the just out of reach shit you have to puzzle out how to get to. Hell one "shortcut" I gave up on ended up being a backdoor to an area like 3 vestiges later I found 6 hours later.
This game has its ups-and-downs but I'd say I'm having fun. Its different from Lies of P, which feels like a dueling/gentleman's type of combat by comparison. If Dark Souls was tennis, Lies of P would be like badminton, and Lords of the Fallen would be like racquetball. I feel as if rushing in and beating the shit out of things works pretty good.
Put points in Endurance. Stamina is great in this game and you don't get punished hard for running around like a madman in combat. This game lets you chain some nasty combos to cut through the packs. There were times when I'd rush them, and then they'd start blasting so I ran away behind a corner to line-of-sight stuff, then ran back in and starting wailing on them. Pretty good fun.
Other than using the lantern to find pathways, cut down shelves/furniture and whatnot too. Sometimes they hide extra rooms or even a different path behind them.
Good God, I'm in Calrath (the burning city) now and it's confusing as fuck. It's like a 3 dimensional maze of burning rooms and you have to keep switching back and forth from lamp land to progress at random points. I'm actually still enjoying it, but getting a bit frustrated. I also feel like I'm missing areas, but I'm too stubborn to use a guide at this point
I didn't think it was THAT hard to figure out where to go
Too many ranged mobs that can hit you from across the zone. Mobs use cheap tactics. Not enough enemy variety. Confusing zones. Weapon upgrades are too expensive. With some fine tuning the game will get better I'm sure. The devs are patching it everyday.
Sorry for the ramble, it's been a long day.
The problem is you can go the "wrong way" as in a place you're not ready for and not realize it for quite a while. Then it's a lot of backtracking trying to figure out where you went wrong