On the first laser mechanic, the person with an X across them needs to stay the fk put. Then, everyone else right clicks their (what is now a V instead of a laser) at the X. The second laser mechanic is where one person has a Circle trailing behind them, they stay put, then the person with the X stands in the circle and the following two people with V lasers right clicks the X. Everyone KEEPS that position until the red telegraph starts to creep out. If you're able to move when the telegraph starts going out - then you succeeded in beating that mechanic check. What fucks it up is people pointing their V's by moving with left click instead of just facing the person with their right click. Another common fk up is that the X keeps moving, the or the person with the circle, or both. Lastly, a lot of people will actually do the mechanic correctly and move away too early. The telegraph creeps out so slowly, you could literally walk out without having to dodge.Final boss of the Hildibrand abyssal dungeon - how can you tell that meteor mechanic is succeeding (the X and the 3 people with the V shaped things)? I joined some matchmaking and we kept dying over and over. The game doesn't seem to tell you if you're doing it right, or at least not in an obvious way.
Or is it getting fucked up if you turned off other player attack effects and that is why you can't see anything? That really should be changed if that is the reason why - this game makes it extremely hard to play with other player effects on because of how telegraphs and AOE markers in this game work.
As a Gunlancer, what substats should I be going for? I was trying endurance for the tank thing but I think that might be a bad idea.one thing I have learned, is that your engravings dont count for anywhere NEAR as much as your substats like specialization/crit.
Pick necklace/rings/earrings with your preferred substat and worry about engravings only if they line up with the substat, or you only have to sacrifice like 1 or two pieces to get a good engraving level.
I wish i'd known this before i made a lot of my gear choices.
As a Gunlancer, what substats should I be going for? I was trying endurance for the tank thing but I think that might be a bad idea.
I forgot about the pet. Hell I still look for repair places because I forget the pet does that.Check builds on maxroll most of them tell you which ones to stack and why for each build. In general though I am pretty sure endurance, domination, and expertise suck massive donkey cock for everyone. It's all critical, swiftness, or specialization from every build I have seen.
Also don't forget you can change your pet to boost your main stat as well.
I forgot about the pet. Hell I still look for repair places because I forget the pet does that.
Not a fan of Punika, either. Throwing a 12 year old girl in there as the main protagonist was a bit much. The rapport for that place is unbearable as well. Definitely somewhere I'll be glad I get a 100 in so I never have to go back except for Moake.Hit T3 yesterday. Lailai my joggers, what in the world are we playing over here? Hello kitty Island adventure? This broke my old man balls way too hard. Yeah you can get this shit the fuck off my lawn.
Swaps pieces? As in transfer your upgraded gear to new gear? Just go to any city, then the hammer on the mini map. The guy that hones the gear. Transfer on the bottom.I lucked up and got a couple 100 pieces. What is the name of the guy that swaps stats? What city?
Swaps pieces? As in transfer your upgraded gear to new gear? Just go to any city, then the hammer on the mini map. The guy that hones the gear. Transfer on the bottom.
As a Gunlancer, what substats should I be going for? I was trying endurance for the tank thing but I think that might be a bad idea.
Some of the engravings are actually worth a lot, but yeah substats are important, they make a big difference when stacked with pet. People play certain builds with no stats and it's basically pointless shit. Stuff like anything reliant on identity mechanics without specialization will tend to be poopoo. Any shadowhunter that does the demon build without spec on every slot is basically deadweight, the stat both increase demon form uptime AND demon form damage, it's literally the whole thing the build works with. That said, getting more demon impulse is also quite a bit of damage, since every tier past the first is a whooping 15% crit each(on a class that naturally doesn't stack crit, so it's important). In T2 I had 65% crit with 1000spec, sadly with T3 reset I've had a hard time getting back to it, I have around 1000spec again but I'm still short on demon impulse because I switched to 1 spirit absorption engraving.one thing I have learned, is that your engravings dont count for anywhere NEAR as much as your substats like specialization/crit.
Pick necklace/rings/earrings with your preferred substat and worry about engravings only if they line up with the substat, or you only have to sacrifice like 1 or two pieces to get a good engraving level.
I wish i'd known this before i made a lot of my gear choices.
Really two philosophies for Paladin builds -Regarding stats, I’ve noticed that most guides you can google almost never mention stats. They’ll talk about skills, engravings, but talk fuck all about stats.
Like on my support paladin, from what I can see from the stats, swiftness endurance and specialization seem the best? But I can’t locate any guides that validate this