Voldeth
Trakanon Raider
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After spending the day watching Lost Ark content, I am really all over the place on the starting character. I normally alt out and nice to have a game that encourages that but this, wow. Normally I start with tanks but I thinking of doing something different here; I was thinking Berserker at first but now realize there will be 1.2 million of them to start, so now I more like Striker or Artillerist. Seems like there will be plenty of opportunities to try lots of things out.
This is really the thing that Lost Ark has going for it which makes up for all of the sins that would drive me away from it. Like, I absolutely fucking hate daily quests and alts, so you would think I'd hate the game but the class design & combat are absolutely top notch. It's difficult to describe just how fun it is to roll a class and farm 15 minutes of chaos dungeons or how when they release a new class it's a downright giddy joy to fuck around with because it just feels good to play. They also don't suck at balancing classes, so the fairytale of being viable regardless of what class you pick is actually true here.
Can we get a Lost Ark channel added to the Discord server?
I sent a PM to Alk to see if he'd oblige.
Nothing really wrong with the FOH one, but id prefer we use one where we have a bit more control. “Please guy, can you do this even though you don’t even post on FOH much anymore?” Is going to get old pretty fast.
Voldeth I have the old rerolled one, but don’t you already have one of your own?
I do have my own and while I appreciate the sentiment, I think there's value in just sticking to the FoH one if we're able to get a channel created for us. If it becomes problematic I'll just post the info at that point as I suspect everyone would rather have the ability to chat on Discord instead of using the shitty in game chat.
I would never waste skill points on extra range on movement skills pre-50. Yes, waiting on cds to reset to change tripods is annoying, and yes you can experiment later in Trixion, but IMO testing shit out and making a build as you level that's efficient for YOU is going to save you enough time overall to more than make up for the few minutes you spend testing tripods. It will also mean that you have a basic knowledge of what all your skills and tripods do when you do go to Trixion at 50 to tweak them, instead of having to deal with learning everything all at once.
As someone who does a fair amount of speed leveling (part of the appeal for early access is rushing for me -- I intend to get 3 characters to 50 within the first ~30 hours provided things 'go right' with being able to log in (they won't) I agree with this quite a bit but I also don't see much harm in people following a guide like that. To each their own, albeit a lot of those guides are going to be used by people who then won't really understand much at 50 (beta was hilarious for every guardian group that didn't know how to counter). I would however recommend anyone that's looking to actually have fun to do their own thing and test out abilities and have fun with it. Class design and abilities are fantastic (even if a lot of classes only unlock the good stuff later on) so learning about some of the other abilities you get that you may not use much of will definitely come in handy.
I don't know why you wouldn't since running is literally the slowest part. They can be used before you mount between spots, and especially in dungeons during speed cloak downtime. It's usually only 4 points in 2-3 skills too, so it has very little impact on actual power levels besides specific level ranges. For the most part any strong skill will one shot every trash mobs anyway, and optimizing for dungeon boss DPS seems utterly pointless versus optimizing for movement when you spend a lot more time moving than fighting dungeon boss(you can also switch before a boss since movement skills have low cd if you really want, mostly useful if you're at the levels that let you get a 3rd tier tripod on a good skill by unspecing them).
For the learning the game thing, personally I do like that too, but I don't fault people for following guides if they want to. It's certainly not like botting your way where you don't play the game, you just experience only a specific part of the class without discovering the other facets until you test them.
Don't want to derail the topic too much but while you're right, I don't think it's the time saver you may think it is. Of course spending some points in movement abilities will make things 'slightly' faster. For instance on Soulfist, you can get extended mobility right away and use spacebar to cancel the combat animation to get a slight increase. With that being said, the amount of time saved with that stuff is really, really small compared to the zillion of other things (knowing which mobs you need to kill in Morai to unlock the ability to move forward, knowing which ports to unlock even if they're slightly off the quest path since you'll use them more later, etc etc) which saves a lot more time. The game is on such a straight path that the difference between leveling and learning versus speed leveling is just so very small that I just hope people won't focus too much on these guides and instead on learning and having fun (even if I'll admittedly be speed leveling).
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