Not everyone is a poopsocker.Savage Swipe is more single target damage than saboteurs, but being in melee range is so much more risky. Fine for easy content but I wouldn't want to take melee SG into red raids.
Not everyone is a poopsocker.Savage Swipe is more single target damage than saboteurs, but being in melee range is so much more risky. Fine for easy content but I wouldn't want to take melee SG into red raids.
Be interesting if that works, I don't know if the orb is directly tied to getting loot credit and how it works if your character is dead far away. Another hero that can avoid it sometimes is Iceman using his sig, same deal as with Juggy I guess.I'm going to try that death thing today.
The jewel is junk, i'd definitely ditch that for the taskmaster. I also don't really think the Zigg is necessary but if the offensive stats are well rolled it's probably not a big deal.I have access to a 314/7.6 on my Cable for Adv Meta.
My arts I'm using now are Adv Meta, HoD, Zigg, Adv Neth Jewel.
Yes, your brutal strike chance is just the percentage of critical hits that will instead be brutal strikes. So it rolls, crit check (yes/no), if yes brut check (yes/no)I really like Zigg simply because I'm farming arts. It is super effective farming gorilla and also pretty decent for GoK. It is also fairly highly rolled.
On that note what is the mechanics between norm/crit/brutal? Can only crits be upgraded to brutal?
tried this out, still lost the buff when I was dead.So basically get a buff, tag the boss, die far away from where the lootsplosion would happen, let your friend kill, then release and teleport back to him?
This would probably be the easiest on bosses where you can zone out right near them (Magneto) and get killed by other mobs.
If that's the way they coded it, it wouldn't surprise me, but that's pretty terrible design.
I'm going to try that death thing today.
It's worth it for the steady supply of xp boosts, the costumes are just a rare bonus. and Cap's best costume by far is his Mark 1 costume.Ive never got anything from a mark 1 card. I just gave up buying them with cube shards to save me the 5 minutes a day it takes to run the terminals.
using a teleporter, the only terminals which take a minute are long ones like doom. 5 minute is a bit of an exageration granted but I wouldnt be surprised if you can bang them out in 10 minutes.It takes a lot longer than 5 minutes to run those 24 terminals. Even with a teleporter it's basically 1 minute per cube shard overall. Between those and the SQs you can waste an hour doing your "daily" stuff everyday which is rather annoying. And that's not counting the one shots...