NIGHTCRAWLER
The swashbuckling, teleporting, fuzzy blue elf has joined the Marvel Heroes roster! Bamf around your enemies, wreaking havoc with two swords and your martial arts prowess. In addition, Nightcrawler can utilize the shadows to blend into stealth and surprise attack enemies!
CHINESE NEW YEAR / LUNAR FESTIVAL HOLIDAY CELEBRATION
We're holding a special two week long event for the Chinese New Year / Lunar Festival!
Every day you login from Friday to the next two weeks after that, you will receive a daily gift of a Red Envelope. The red envelope could contain one of the following things:
. A Chinese Holiday Lantern worth 888 credits (to sell or donate)
. A Chinese Dragon worth 8888 credits (to sell or donate)
. 8 Cube Shards
. 8 Eternity Splinters
. 8 Two Hour Credit Find Boost potions (+20 credits per potion)
. A Fireworks Launcher Artifact that gives you and your allies a large group buff of credit find when used.
In addition the following limited-time holiday items can drop anywhere:
. A Chinese Holiday Lantern worth 888 credits (to sell or donate)
. A Chinese Dragon worth 8888 credits (to sell or donate)
And The Mandarin will get the holiday boss treatment and drop greatly increased loot for the entire holiday period. (Any of the terminal versions)
HERO CHANGES
General Changes
All Ultimate and Signature powers now trigger a short CC immunity on the user to prevent them from being interrupted by enemies.
Pet power tooltips have been rewritten to show the correct base stats for enemies (as opposed to modified damage.) Pet damage modifiers can be viewed via your stat page! Luke Cage
Hero's Call has been slightly redesigned. The power now summons the four Heroes for Hire as if their individual summon powers were at ranks equal rank in Heroes for Hire. This allows for a cleaner tooltip, and allows the Heroes for Hire to retain their auras when summoned, making this power even more potent.
Scarlet Witch
Chaos Warp damage negation flattened to 50% at all ranks, rather than scaling to 98%.
Thor
Almighty Mjolnir: Effective width increased by ~300%
BOVINEHEIM
Zonewide Item Rarity and Special Item Find buffed to be just above Cosmic Terminals. Commander Brevik will spawn with a ranged and melee bodyguard. It's just safer that way. Brevik's loot buffed by 1000%. He is the big boss.
More blue elites and yellow elites will spawn in Bovineheim, which are tougher but have better loot.
Chests in Bovineheim will be double quality chests.
Doop will now spawn in Bovinehim. It's like a vacation paradise to him.
COSMIC TERMINALS
The chest rewards for Bounty Hunter missions in Cosmic Terminals will now drop the intended, much, much better loot.
Fixed an issue where destructibles were counting towards Cosmic Terminal Bounty Hunter missions.
ITEM CHANGES
Cape of the Stormcrafter: Fixed a bug that prevented the spirit regen on basic from proc'ing.
Hand Assassin Ninja Tabi: Fixed a bug that caused the 1 minute cooldown to on the invisibility effect be much shorter than intended. The cooldown is now correctly 1 minute.
LEGENDARY QUESTS
Our mission team has made improvements to various Legendary Quests.
X-DEFENSE
Slowed down the spawn rate of AIM, Doombot and Hand waves.
Increased the spawn rate of Dinosaurs, Brood, Cliffwalkers, Sentinels and MGH.
Fixed various issues with the Taskmaster wave in X-Defense.
Health bar added to Doop.
Blob's hit points reduced.
Improved messaging on split waves . Reduced cooldown on wave types.
Reduced spawn speed on split waves and Lavamen spawners.
Removed erroneous appearance of Taskmaster in one of the mercenary waves. He remains in the other.
Increased requirement count for Dinosaur deaths to 75 to take into account the addition of regular raptor mobs.
Increased minimum distance mobs that target students can appear at.
OPTIMIZATIONS
This patch features various optimizations, including a fix for a source of "hitching" during character loading.
BUG FIXES
Here's a list of some more prominent bug fixes. There were many additional bug fixes in this patch, but they're made so quickly that some of them fail to be noted.
Fixed an issue with many passive components not functioning properly. Despite the recent events of Marvel's Killable story arc, Wolverine's healing factor now works correctly in all cases.
Fixed issues with multiple powers going on cooldown without activating the power (such as Captain America's Airborne Assault (and many powers like it).
An issue with Iron Man's One-Off and Thor's Anti-Force Blast where their damage was reduced in the previous patch has been fixed.
Fixed an issue where Spider-Man's Amazing Smash would push enemies away (instead of pulling them in.)
Fixed a bug in Human Torch's "Protective Flames" which referenced disabling the power when reaching 0 spirit, which is not the case
Fixed an issue where Loki's defense was not increasing properly when his Ultimate was used.
Fixed an issue with the tuning flags of Ms Marvel's ultimate which was causing the hotspot to deal more damage than intended.
Fixed an issue with the tuning flags for Captain America's Shield Bounce which was causing it to deal more damage than intended.
Fixed an issue where Black Panther could summon infinite Dora Milaje.
Kate Bishop should no longer use Clint Barton dialog.
Jean Grey and Scarlet Witch no longer linger in combat poses for such a long time.
Fixed an issue where certain 'cells' in the world would appear all black.
STORE CHANGES
There are two new costumes available in the store!
Nightcrawler Classic
Emma Frost Phoenix Force
https://forums.marvelheroes.com/disc...15-patch-notes