I wasn't making a quib at EQ specifically, as I never played it, though I have read nostalgia threads posted here and on FoH for the past 5 years. I also wasn't belittling anyone, as my last line specifies that I, too, miss the olden days when MMOs weren't just a clone of a clone of a clone, all (mostly) catering to the same audience.
Perhaps I should explain a bit more by what I meant when I wrote "...games that were so new the devs were still blindly feeling their way with what worked and what didn't work."
Many of the game mechanics that are all but extinct now, such as meaningful death (xp setback, loot loss, etc.), very rare world bosses, meaningful levelling (i.e. not race to max), non-instantaneous world travel... the list goes on, you know what I mean, have all gone the way of the dodo because they were put in these first gen games at a time when the dev's had no idea what would work and what would not work (since they were pioneering a new genre). In the end these were mostly (if not all) phased out as the mass of gamers do not like them (unlike most of the posters on this forum). The sad fact is (and the point of this whole thread, right?) is that these things most likely will never be coming back, unless someone makes a very, very, niche market MMO with a small but dedicated population. Now, that could happen, but the chances of it are small.
As for those complaining about the first part of my post, well, guess I didn't do a good job of sarcasm. Sorry if I rustled some Jimmies. Back when I was starting out in this genre over 10 years ago now I was at University and I would play 6+ hours a day week days and 12+ on weekends. Same was true of those I knew who played - who were practically all in school too. One by one they dropped out of the MMO market, or drastically cut their times to maybe 1-2 hours a few nights a week and maybe 2-3 hours on weekends due to work/family. Those of you who can juggle work+family+sleep+lots of MMO time, well shit you're lucky I guess!
Oh, and if someone does actually make a Delorian with the time set to about the year 2000 then give me a call, I'll hop right in!