Is there some failsafe system for capturing monsters? I was doing a capture baroth sidequest, when he started limping one of the cat NPCs my cat recruited paralyzed it but I didn't notice he was in limping state so I was doing damage, then he starts running away, I run ahead of him, drop a paralyze trap, but I take a while to find the stupid tranq bomb and he wakes up(I guess because he had been paralyzed already he woke up faster). At that point I'm thinking I'll have to restart the quest but just in case of I drop another paralyze trap ahead of it(I had 2, one crafted, one from the quest chest free shit), and as soon as it walks in it, quest complete message(I thought it was quest failed due to dmg or whatever). Didn't bomb him at all in the end. Does trapping 3 times automatically gets a monster to sleep? Did the pro cat somehow instantly tranq it as soon as it walked in the trap?
Also
Event Quests | Monster Hunter: World CAPCOM for the current event rotation on Steam version.