Monster Hunter: World

gshurik

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Still worth the wait. I can't be bothered to deal with console limitations.
 
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Utnayan

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Runs fantastic on PS Pro in 4K HDR - which HDR will automatically make it better then the PC port. HDR is the real deal.

I cannot wait to fire this up on a couch, 65" OLED, 4k HDR full theater surround, and play with @TJT @Chysamere @Janx and not have to wait until August to boot.

Look at the bright side if you are waiting for the PC version, we will be able to answer any and all questions for you.
 

Delly

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My hope is that they release the first version of the game on PS4 and then re-release a expanded version on PC with dozens more monsters, doubtful but I can dream. Similar to how they do for many of the 3DS games.

Also I bought a Elgato HD 60 Pro capture card to stream this so now my purchase doesn't feel wasted since I'll be playing MHW for several months before the PC release.
 
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gshurik

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My hope is that they release the first version of the game on PS4 and then re-release a expanded version on PC with dozens more monsters, doubtful but I can dream. Similar to how they do for many of the 3DS games.

Also I bought a Elgato HD 60 Pro capture card to stream this so now my purchase doesn't feel wasted since I'll be playing MHW for several months before the PC release.

It'll likely have all DLC released for the console at the launch of the PC version.
 

Utnayan

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framerate > fidelity.

Enjoy your HDR at 40fps though.

Good news is I can also play at 1080p60 with super sampling. Honestly, I doubt the PC is going to be anything more than a PS Pro patched version port anyway. However, 40 fps on a 65" 4k HDR on a couch with a theater grade sound system and deep perfect picture? I'll take that over playing in 4k at 60 frames on my 27" Dell Gsync any day of the week for this style of game. And I have the choice between the two. To each their own though.
 
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gshurik

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Good news is I can also play at 1080p60 with super sampling. Honestly, I doubt the PC is going to be anything more than a PS Pro patched version port anyway. However, 40 fps on a 65" 4k HDR on a couch with a theater grade sound system and deep perfect picture? I'll take that over playing in 4k at 60 frames on my 27" Dell Gsync any day of the week for this style of game. And I have the choice between the two.

No you can't. PS4 Pro wasn't hitting 60fps in the beta in framerate or resolution mode, so unless you have some kind of source that says that it's going to be hitting a consistent 60fps in any mode then it's always going to be the inferior way to play it.

I'm not sure why you think PC players can't sit on a couch and use a theatre grade sound system. It's not hard to pick up a low latency TV for PC gaming, and most of them even have displayport input specifically for PC.
 

Utnayan

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No you can't. PS4 Pro wasn't hitting 60fps in the beta in framerate or resolution mode, so unless you have some kind of source that says that it's going to be hitting a consistent 60fps in any mode then it's always going to be the inferior way to play it.

I can't tell the difference between 45 and 60, seriously. Not saying it isn't better with higher frame rate, just that I cannot tell the difference when a game goes over 40-50. Maybe I just need to see them side by side or something.

I'm not sure why you think PC players can't sit on a couch and use a theatre grade sound system. It's not hard to pick up a low latency TV for PC gaming, and most of them even have display port input specifically for PC.

Oh I am not denying that. In my set up I have an LG OLED 65, Aventage A770, and Arc is going through HDMI 2 back to my receiver with Xbox One S, PS Pro, Comcast set top, Switch, Steam Link, and Rasp Pi taking up all available HDMI on said receiver. I would need to pass sound to the receiver via digital optical, run a separate HDMI feed to the set (no display port or PC input on the B7A - just RS232), move my PC into that area from the other room, and when I would want to go back to using my 27" Dell Gsync on my computer room, lug the thing back. I could use Steam link, but that with some (Very little) latency isn't going to be as good. It's a pain in the ass to move all that around and set configs. I could build another PC gaming rig, but that would be redundant.
 

Khane

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It will, you'll just need to hook up your PC to an HDR TV because I don't think there are any HDR monitors on the market yet. Or something like that.

I'm still in 1080p land either way.
 
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Armadon

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Ah ok, yeah I have my comp plugged into my tv I just thought they just weren't putting it in.
 
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Khane

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Ah ok, yeah I have my comp plugged into my tv I just thought they just weren't putting it in.

Well I guess they might not... but I presume by the time MH hits PC HDR will have started to become prevalent in that gaming space and it would be supported.
 

Vorph

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I'm not sure why you think PC players can't sit on a couch and use a theatre grade sound system. It's not hard to pick up a low latency TV for PC gaming, and most of them even have displayport input specifically for PC.
Do they actually support 4K 10-bit HDR over DisplayPort yet? 8-bit generally has banding and looks awful.

Well I guess they might not... but I presume by the time MH hits PC HDR will have started to become prevalent in that gaming space and it would be supported.
RE7 PC had HDR support so I would assume they'll have it for MH:W too. Though again, it's pretty much worthless if you don't have a GPU and TV setup that can get 10-bit 4:2:0 color @ 4K.
 

Folanlron

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HDR Monitors are coming, ASUS and Acer both have models that should have been out already, but not yet sadly, seems to be an issue with the Panels they plan on using
 

Dandain

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Monster Hunter PC is in autumn. Worth the wait for me, there is no way I would make two distinct save files.
 

Vorph

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I'm as PCMR as anybody and I don't get the logic there. For me it's play game in January on PS4 Pro during the winter months when there's fuck-all else new coming out (other than Yakuza 6 on March 20, I see nothing at all for PS4/PC that has a more concrete release date than "spring"), or wait until fall on PC when there's probably at least half a dozen other things releasing at the same time? Seems crazy to wait.

I'm playing it with a gamepad either way because Capcom will probably get an intern to spend about 15 minutes designing m/k controls, which makes it even more of a no-brainer.
 
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gshurik

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I'm not sure that you're super PCMR if you can't understand why sub 60fps is intolerable in an action game.
 

Dandain

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If you intend to play MH:World to the depth of its content, it just isn't a game I care to play twice. I'm not a casual fan. I'll spend well more than a hundred hours, twice I'm just not interested in. I'll be playing with a controller regardless. There are plenty of games to occupy me personally, and MH:World isn't a game that's going to be here for a while. I really do expect them to do some kind of G-Rank expansion.
 
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Vorph

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I'm not sure that you're super PCMR if you can't understand why sub 60fps is intolerable in an action game.
Monster Hunter combat seems sluggish (and that's being really generous compared to games like Bloodborne and Nioh) so I am not too worried about it, especially having played the demo in framerate mode already.

I wish that TV manufacturers had made good on their promises like 2 years ago to integrate Freesync into their hardware, because this line of discussion could finally die if variable refresh rate was a thing on consoles. Kind of sad that it's been a common thing on PCs for years now when PCs barely take advantage of it at all unless you're trying to run too high resolution/IQ on too low-end hardware.
 
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Zindan

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I'm not sure that you're super PCMR if you can't understand why sub 60fps is intolerable in an action game.
Dunno man, but the PS4 beta weekends were enjoyable for me, so not having 60fps in this particular game doesn't concern me. Its all good!
 
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