These people are just doing game development the right way. I wish other development studios would learn from them.Update 34: July 2023 — Monsters & Memories
Hi all! As you’ll see below, we’re continuing to hammer on our second dungeon, Tel Ekir, while revamping Shaded Dunes and fleshing out Sungreet Strand. Character work is going on in parallel and we’ve got a bigger tech update for you, as we promised in last month’s update. Enjoy! Character Artmonstersandmemories.com
It's almost like it starts with good leadership. Weird.It blows my mind a couple bros working 9-5s can do this on the side and have so much promise, yet a studio with 200 devs cant crank out a game worth playing because they are too busy making Trans Pride in game items.
Number one reason to play a shaman at launch.
I know it was done on purpose, but the fact the acronym is still SoW is just chef's kiss.
That was level 20 on a ranger so a bit of a longer road.
Yeah, this is their plan.Isn’t this just a proof of concept? Build the base of a game to show off you have the coding skills and knowledge on how to world build. Then they plan on shopping around for investors?
Have they made any comment on the recent Unity pay-per-install drama?