i think wow's early death/cr concept > eq's early death/cr concept... basically in both situations you're penalized the same with an interruption to your current goals...
wow just streamlined it by not worrying about a bind point and ghost mode... huge cop out but c'mon nothing worse (especially now that im not 15) than the feeling of wasting time in a game
wow just streamlined it by not worrying about a bind point and ghost mode... huge cop out but c'mon nothing worse (especially now that im not 15) than the feeling of wasting time in a game