Dimir.I'm working on an Esper Amass with Kefnet and Bolas' Citadel that is doing decently in BO3 so far for being pretty unoptimized. What colors are you trying?
- 1
Dimir.I'm working on an Esper Amass with Kefnet and Bolas' Citadel that is doing decently in BO3 so far for being pretty unoptimized. What colors are you trying?
Trying to get a janky BO1 deck going combining Bolas'Citadel with Firesong and Sunspeaker so that my burn spells get lifelink and fuel the life I'm paying to run Citadel. But it doesn't seem to work at all and it's making me sad.
Do you know how impossibly hard that would be to program?
There is a reason ranked queue is instant and play can take minutes.
This Dimir deck is great with a few tweaks. Taking advantage of the self-mill is fantastic, not sure why the standard builds dont have 1-2 Chemister's Insight, 1-2 Search for Azcanta and 2x Discovery/Dispersal?
Also abusing the self mill makes your sideboard option fantastic, you can sideboard in 4x Creeping Chill vs Red and that'll easily put you out of the danger zone in the mid game.
You playing in this tournament you scum bag?
Not while I'm working.
I'm going to try.You playing in this tournament you scum bag?
except... the shuffler actually was bugged prior to WAR release. One guy, Douglas, started analyzing over a million hands and found the discrepancies. But, his experiment wasn't statistically 'accurate' for a bunch of hardcore statisticians, so another one of them did it properly and confirmed the problem. They left off a teeny, tiny, bit of code (literally 2 characters) when they implemented their Fischer-Yates randomization. The TLDR version is it was leading to clumps of cards, and you had a higher chance to draw specific cards based on where they were in your initial decklist.The hands you've been dealing yourself for 25 years have never been close to approaching truly random because you don't shuffle enough, or well enough.
You fucking cavemen need to give it up about the shuffler already, my god. Your anecdotal losing streaks and strings of bad matchup pairings sure are compelling evidence that there is a grand conspiracy against you, personally you, to prevent you from advancing as fast as you feel you should through the ladder or whatever.
err.. the order you do them in can have profound effects on your winrate. Activating kasmina's -2 before teferi, time reveler's -3 might lose you a key card you have to loot away now. Or, choosing not to use Davriel for a turn because you think your opponent sandbagged an extra land.I don't mind the complexity, I mind that the person across from me is sitting there thinking about his 3 abilities that offer NOTHING but upsides and hovering over each one like they're discovering it for the first time ever, every game. A tense battle of abilities is fine, a turn 4 "hmm...do I use this ability? Let me read the card I'm not sure" is draining and compounds when there are 6 planeswalkers in play.
I can bow out and do decklists.
Anyone that actually plays Risk Factor probably doesn't know how to read and that's why they put that garbage into their deck.The number of Risk Factor players who don't read Narset is almost as funny as the people who don't read Nullhide Ferox.