Kuro
Naxxramas 1.0 Raider
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Well, I mean, any attempt at hard-assing a Pre-release is defeated by the 5 guys who went to the midnight pre-release and purchased Intro Decks (Fuck wotc for making these things sellable AT the prerelease. They know the reason people buy their inefficient shit that night is to cheat the rest of the weekend) to create a pool of cards to "fix" their saturday and sunday decks anyway. Taking any sealed event without deck reg and swap seriously isn't a great plan
My main problem with the seeded packs was that they made it easier for the substitution cheaters to *defend* their cheating, since there was a way higher than "normal" instance of cards on-color being at 3x/4x with the seeded packs.
I miss Sealed Deck +2 Boosters. You could, mathematically, only have a maximum of 4 copies of ONE common, as there was only one repeat slot in the starter, and the likelihood of having more than 2 of an uncommon was incredibly low. It didn't stop the substitution cheaters (Unless they were dumb enough to 4x two different common sets), but it reined in the power of their decks.

My main problem with the seeded packs was that they made it easier for the substitution cheaters to *defend* their cheating, since there was a way higher than "normal" instance of cards on-color being at 3x/4x with the seeded packs.
I miss Sealed Deck +2 Boosters. You could, mathematically, only have a maximum of 4 copies of ONE common, as there was only one repeat slot in the starter, and the likelihood of having more than 2 of an uncommon was incredibly low. It didn't stop the substitution cheaters (Unless they were dumb enough to 4x two different common sets), but it reined in the power of their decks.