Heylel
Trakanon Raider
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Zero lands? How does that work?
By cheating the rules, basically. Look at a card like Golgari Grave-Troll that has the mechanic Dredge on it. It looks pretty harmless, right? If it's in your graveyard, you can put 6 cards in your graveyard and "draw" the Grave-Troll instead of whatever you would have drawn for your turn.
Except... it works for any card draw. Also, lots and lots of things either trigger by going to the graveyard, or are trivially easy to get back. Narcomoeba is a 1/1 that comes into play if it goes straight from your library to your graveyard. So when you Dredge (and there are more cards than just Grave-Troll with that mechanic), if you hit a Narcomoeba you get a free 1/1. It's not much, but it enables a lot.
The card Bridge from Below has no text UNLESS it's in your graveyard, in which case you get a 2/2 zombie whenever you have a creature die. So you Dredge a bunch of draws, have a huge graveyard, and end up with a few free Narcomoebas. Then you use a "free" spell like Cabal Therapy or Dread Return that lets you sacrifice creatures instead of paying mana to flash them back (a mechanic that lets you cast from the graveyard). Sac a Narcomoeba, trigger Bridge from Below to get 2/2 zombies, and get your effect. In the case of Dread Return, this typically means animating a kill condition from your graveyard like Flame-kin Zealout (gives all your dudes a boost in power + haste), or Elesh Norn.
There are lots of other components to Dredge that make it powerful. Bloodghast and Prized Amalgam are just guys that easily come back from the graveyard over and over. The deck isn't totally manaless (in most cases), just very mana light. So it runs a few lands, but mainly those which have other effects like Cephalid Coliseum. That one you can sac later on to draw cards and then discard them... which is exactly what you want to do in Dredge. Replace those draws with Dredge creatures, and then pitch the same Dredge creatures back into the graveyard so you can do it again next turn. Effectively, your graveyard becomes your hand as you play, and you get access to your entire deck.
Dredge is EASILY the best game 1 deck in Vintage, where it is utterly busted because of Bazaar of Baghdad. In Legacy it's less powerful, but still a boogieman when people don't show up ready to respect the graveyard. Since most of what it does bypasses the spellcasting rules by being triggers, it's extremely hard to interact. It's like playing checkers while the other guy is playing chess.
That's just Dredge, btw. There are other zero mana decks, like Oops All Spells, which are just fragile and goofy combos. A lot of combo decks run land light, though, because you want more business in your hand. Storm usually runs 15ish lands, but other mana sources like Lion's Eye Diamond, Lotus Petal, etc. to make up the shortfall.