I generally try to play one prerelease each set just for something different than commander, which is the only format I actually play. I am fucking awful at sealed deck building and I get anxious playing 1v1 for some reason, which usually results in me making heinous amateur mistakes. I pulled a border less Oko in my sealed packs and of the two decks I made, had to splash for him. Twice I was able to cast Oko in a good position and twice I completely forgot I had something on the board that could generate the splash mana I needed. I’m not sure it would have won me those matches, but fuck it could have helped. I don’t mind losing in this type of format, but I get incredibly frustrated when I make multiple mistakes like that in the span of a couple games. Shit like that generally won’t make too big of a difference in EDH but it feels like a goddamn death sentence in a 1v1.
As far as deckbuilding for sealed goes, I follow the bread rule, but in most of the events I’ve done, I either pull no bombs or pull a bomb with nothing to support it, and I don’t think I’ve had an event yet where I pulled a decent amount of removal. What do you look for instead when that happens? This event, my only bomb (other than Oko who never hit the field) was a LockMere serpent out of my whole pull. I tried to build a blue/black mill deck around it with some of the mill/gy centric cards I had and it was an unmitigated disaster and I got trounced round 1 in less than 10 minutes from a red/white aggro deck. I had made a green/white semi food/tokens deck with my leftover shit, the goose being the only good thing in it, and at least that deck did shit, but just had no oomph to it. Second round I played a guy with his daughter piloting a spectacular golari deck. Questing beast, love struck beast, once upon a time, the ramping adventure giant, preserver, and plenty of removal to back it up. Hell of a pull for that guy though he apparently got spanked round one. Wonder wtf deck did that to him.