Modern isn't eternal, and the decks in every format were just boring as fuck this weekend. 8 blue decks in legacy, fucking bogles in modern, and rhinorhinorhino all over standard. Everything is awful and needs shaking up.The joke is that the Modern we saw was all uninteractive Bogles/Affinity/Living End. Oooh the hidden information.
The problem with Modern compared to the actual eternal formats is that you have powerful linear strategies in both but the early interaction in Modern is largely just discard and creature kill. Legacy has Force and Daze etc to help combat linear strategies. Modern needs a boost in control decks. Unban Jace and Bloodbraid elf. Standard rotates frequently enough that I don't really care if an idividual format kind of sucks since it changes constantly. In 7 months Rhino rotates out.Modern isn't eternal, and the decks in every format were just boring as fuck this weekend. 8 blue decks in legacy, fucking bogles in modern, and rhinorhinorhino all over standard. Everything is awful and needs shaking up.
I could get behind that. And I doubt it would somehow break Standard for 18 months. Could even stick it in one of the second sets of a block and it's really like 15 months.While I agree with unbanning Jace and Bloodbraid, I don't think either will help change the early interaction available.
What Modern really needs is fucking Counterspell. Just straight up, Alpha Counterspell.
They've got to work out a mechanism to get cards into Modern without funneling it through Standard first. "This won't break standard so it's cool if we put it in Modern" isn't a hurdle that cards should have to overcome in order to be included in the format. We've got things like Blood Moon, Choke, Summer Bloom, etc. that are wildly out of place because they've adjusted how they design cards. Most of the strongest decks are hinged around cards from Ravnica or Future Sight, and it just so happens that most of the combo decks follow linear strategies because new mechanics are combining with old ones. Twin is the newest, and it's what, 5 years old?I could get behind that. And I doubt it would somehow break Standard for 18 months. Could even stick it in one of the second sets of a block and it's really like 15 months.
Isn't that literally what Modern Masters is for?They've got to work out a mechanism to get cards into Modern without funneling it through Standard first. "This won't break standard so it's cool if we put it in Modern" isn't a hurdle that cards should have to overcome in order to be included in the format. We've got things like Blood Moon, Choke, Summer Bloom, etc. that are wildly out of place because they've adjusted how they design cards. Most of the strongest decks are hinged around cards from Ravnica or Future Sight, and it just so happens that most of the combo decks follow linear strategies because new mechanics are combining with old ones. Twin is the newest, and it's what, 5 years old?
If they keep insisting that only Standard cards can go into Modern, we'll get nothing but subpar, incremental changes to established strategies. Or worse, they'll print something just fine for Standard that breaks the format in half (hi Deathrite, Treasure Cruise, Dig Through Time...) because they've banned everything else of the same caliber.
Yeah, he's talking about putting different cards into Modern not reprinting cards that already are in Modern.Isn't that literally what Modern Masters is for?
Or is that all reprints and kind of your point?
It's all modern-legal reprints. They don't actually add cards to the format with it. They should, but they have concerns with format stability and card availability if it's something from a really old set. There are also some things they just can't reprint that are legacy staples. Duals are obvious, but also perfectly balanced designed like Mox Diamond or City of Traitors that would be really strong additions to modern.Isn't that literally what Modern Masters is for?
Or is that all reprints and kind of your point?
We had Lightning Bolt in Standard for 3 years somewhat recently but somehow Counterspell is too good?Fuck counterspell. It is too much of a powerful mechanic. At 2 CMC it literally gives no chance to you opponent. keeping at 3, with conditionals at two is a good compromise.
For standard at it's power level these days? Fine. For modern? I doubt it would even be a 4x.Fuck counterspell. It is too much of a powerful mechanic. At 2 CMC it literally gives no chance to you opponent. keeping at 3, with conditionals at two is a good compromise.
Yeah, he's talking about putting different cards into Modern not reprinting cards that already are in Modern.
Ahh I thought they put cards in there.It's all modern-legal reprints. They don't actually add cards to the format with it. They should, but they have concerns with format stability and card availability if it's something from a really old set. There are also some things they just can't reprint that are legacy staples. Duals are obvious, but also perfectly balanced designed like Mox Diamond or City of Traitors that would be really strong additions to modern.