It depends in part how you value them. The last physical draft where I went five color I opened up a pack of shit and a tri-land and took the tri-land. I then went on to take six more lands in a row and scooped up a couple others before the end. I knew right away I was on the five color plan and wasn't going to draft anything that wasn't either a A) a fixer or B) awesome.How do you get 7 mana fixers in a draft? Online is really weird.
Hi2U for my speedy U/R burn/control deck (with no counter spells though, those are for fggts).
It's from commander so only legal in Legacy decks. I don't think it will make the cut but you never know.Hi2U for my speedy U/R burn/control deck (with no counter spells though, those are for fggts).
Well no, not for any official game play. But our core group has a lot of modern and legacy games for fun because this game is actually about having fun *gasp*.It's from commander so only legal in Legacy decks. I don't think it will make the cut but you never know.
Reprint PolicySo, I've heard that Wizards might be reprinting some old favorites to monetize Legacy for themselves? Any truth to this?
I'd love to play in Legacy, but holy shit is it expensive as fuck.
It would screw the small investors/collectors (but how many of those intend to ever sell theirs, outside of desperation honestly?) - but the shops would take a short term loss for long term increase.They really wouldn't. Prices would adjust, but the increased demand would more than make up for it.
Modern would have to actually be fun for it to grow any more.The bigger modern gets the more Legacy will turn into Vintage 2.0 and will be more for collectors then players.