The game had a lot of potential ,but it was ruined by F2P. Also, the devs decided to nerf mechanics that made the game better instead of embracing them, and tailoring the new encounters with them in mind.
It would have been like if the EQ devs decided kiting, or FD splitting wasn't in the games vision, and leashing the mobs so they wouldn't respond like they did originally.
If the players find a new way to play a game you didn't think of never punish them for that.
Otherwise the leveling was quick, the graphics were pretty damn good, the combat was fun, and the itemization was fine. Sad such a good game was ruined so quickly.
It would have been like if the EQ devs decided kiting, or FD splitting wasn't in the games vision, and leashing the mobs so they wouldn't respond like they did originally.
If the players find a new way to play a game you didn't think of never punish them for that.
Otherwise the leveling was quick, the graphics were pretty damn good, the combat was fun, and the itemization was fine. Sad such a good game was ruined so quickly.