True.Yeah, theres no chance you'll see it in may if the poll ends at the end of march. Probably june or july, specially if they have to program seasonal shit lol
The 2nd prog server with long unlocks was a fucking ghost town at the end of expansions. I quit, and soon saw my friends still playing on other games (on steam or whatever) and then next unlock boom back to full time eq. I suppose slow unlocks keeps the subs, but it does NOT keep the interest.Population will drop dramatically post Velious, maybe have a resurgence in PoP and then absolute ghost down if they go beyond that.
THAT is why they need limited progression.
Regarding old zones, I highly doubt they would do it. They would need a separate patch file for the server for the old zones. Simply not going to happen.
I think they need to make sure at the end of all things and the populations settle that they end up with a server frozen at PoP and a server that can keep on going. I wish they could bring back old zones but just knowing the Mac Server community alone would sustain some decent population on a PoP locked server. I think you'll see several P99 come over as well. Honestly, I wouldn't mind seeing a Team PvP server come up but I think the best approach would be the Progression to PoP locked.Population will drop dramatically post Velious, maybe have a resurgence in PoP and then absolute ghost down if they go beyond that.
THAT is why they need limited progression.
Regarding old zones, I highly doubt they would do it. They would need a separate patch file for the server for the old zones. Simply not going to happen.
Progression 1.0 didn't at first (it was pre-TSS - when TSS launched it got it though) - Progression 2.0 did have it.i forget -- did the progression servers start with enhanced out-of-combat regeneration?
And you don't think population will drop like a rock, as soon as PoP hits, and all the content is completed? Maybe EQMac is proving wrong, but I can't see PoP sustaining population numbers for really that long.Population will drop dramatically post Velious, maybe have a resurgence in PoP and then absolute ghost down if they go beyond that.
THAT is why they need limited progression.
Regarding old zones, I highly doubt they would do it. They would need a separate patch file for the server for the old zones. Simply not going to happen.
Prog 2.0 (fippy/vulak) did not have TSS regen until TSS. You did get the in-combat/out of combat indicators but it didnt affect your regen at all.Progression 1.0 didn't at first (it was pre-TSS - when TSS launched it got it though) - Progression 2.0 did have it.
Poopsocking is when you keep a sock around your desk to poop in because you can't leave your keyboard during a camp. 4chan term that came about in the old EQ days or something I think?I missed out on a bunch of raids in the PoP time frame back when I played and then came back toward the end of it and was off and on up through around Uqua (which was so harsh without the intended level cap increase that it kinda broke me). I quit until House of Thule and came back with some friends for just the group setting, so the idea of starting over is a little appealing. My only concern is that it sounds almost like there is an almost professional progression crew that I might not be able to keep up with. Hell.. I am still trying to figure out what your 'poopsocking' comments mean (I am thinking its the new way to say cockblocking someone from progression kills for flags). How receptive is the community to someone like myself who may be an old school player but is not up to speed on all the raids like some of you are?
Oh neat - I swore it did for some length - was it patched out later or am I just remembering completely wrong because of the indicators?Prog 2.0 (fippy/vulak) did not have TSS regen until TSS. You did get the in-combat/out of combat indicators but it didnt affect your regen at all.
Definitely some people lobbying for it - no dev response on the concept yet however.it would be cool if they did the server with instancing. being able to instance raid all of the dragons so everyone can experience them since their customers now have jobs and children. I love me some contested but i cant wake up at 2 am anymore to do dragons!
It always had weird artifact regen where your bars would get phantom tics and then go back down to what they should be, but it was always only a UI error afaik. I played until TSS on fippy and I remember it being such a massive difference when it opened as a wizard, I went from massive 10m med times to being pretty damn good vs trash and in xp grps.Oh neat - I swore it did for some length - was it patched out later or am I just remembering completely wrong because of the indicators?