a_skeleton_05
<Banned>
- 13,843
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I'll walk around all dayjust chopping down trees and singing the "I'm a lumberjack" song on comms.
Is there any sort of organization mentioned so far for this? I'd be up for some forum-bro action if the game isn't total shit.
My interest in this game is growing. Pretty much every time they announce something these days, I find it interesting and my interest grows a bit.
Definitely much higher now than after I got into the alpha where I simply didn't like it at all.
While my interest in growing, not sure how much of it is because it looks interesting vs there's absolutely nothing else out there.
Yeah now that they announced some PVE stuff it seems more interesting. Before it was essentially Minecraft servers with better graphics.My interest in this game is growing. Pretty much every time they announce something these days, I find it interesting and my interest grows a bit.
Definitely much higher now than after I got into the alpha where I simply didn't like it at all.
While my interest in growing, not sure how much of it is because it looks interesting vs there's absolutely nothing else out there.
lol we can call it whatever you want. I don't care.
I am curious how this realm v realm shit works. If you have a town and get PVPed do you lose your house and shit? If you don't whats the point? New boss same as the old boss change of power or something?
Since iirc the places with player housing is different from the keep/castle you defend/attack in pvp. And the setttlement are not for just that company that owns the area, but anyone. Which seems odd, if say your guild owns an area but you can't have your house nearby as its taken by a bunch of randoms.
Sounds like this can't happen. Each plot can have unlimited numbers of instanced homes on it. It's more like the WoW garrison.
Sounds like this can't happen. Each plot can have unlimited numbers of instanced homes on it. It's more like the WoW garrison.
Ah, that's pretty cool then. From the videos I saw of settlements slowly growing, I thought there was limited number of "plots" or such. I guess they could just have a variety of different housing types to fill out the areas where infrastructure and such doesn't fill in.
So sort of like BDO housing? You walk up to a door and have any number of instances available to zone into?
But the video of recent gameplay had them building out their town. Expanding the walls and new buildings and shit.
This would be the logical way to do it if you don't want to cap city size. But at the same time you would want to cap city size to get players to build cities elsewhere. I am going to have to assume that a city can only offer X amount of buffs out of a pool of them at any time along with diminishing returns on adding more. Or big crafting projects and the like.