I am glad I never played this game.
Gonna sound strange but this game is like, literally the EQ2 version of Neverwinter? compared to WoW.
action combat cross hair targetting MMO with a skill/talent tree you unlock as you level, learning a multitude of skills yet you can only slot 3 at a time (your build) to the default keys of Q, E, and R, with mouse clicks as your default base attacks...
but like EQ2 it went for a more "realistic" art style compared to Neverwinter which like WoW went for a very stylized, "cartoony" look.
it uses full body animation locks where as Neverwinter like WoW is split body so you maintain control of your character during combat.
Also released waaaay before it was ready and had tons of bugs/unfinished content/grind.
both massive flops which had they not been bankrolled by Sony (EQ2) or Amazon (New World), would have been sunset within 3 months of launch due to abysmal player numbers.
Also this game started and was coded for private/public server based survival non-mmo game, before it became a ffa pvp mmo, before it became a faction/war based pvp mmo, before it became whatever the fuck it is now. all that spaghetti code is still there and hilarity has ensued at every patch because of it.
If you ever played Neverwinter then you didn't miss anything by not playing this game. besides pretty graphics this game is a worse version of neverwinter in every single way, outside of the predatory monetization/lootboxes which killed neverwinter, by contrast New World completely forgot they were supposed to make money on this? They only charged 39.99 for the box, no sub and no real cash shop to speak of so, like they are just hemoraging cash and always have been. If you didn't play either, then by not playing New world you missed out on some fun combat slapped on the most ridiculously shittily developed game lead by accountants who don't play video games.