Well that took a surprisingly short amount of time. I am officially bored with the game. If they could just add some real carrots to this game, it would have longer legs.
The new clickie item adds very little to the game save as a Last ditch get out of trouble card. It takes way to long to power up and has no real effect except perhaps in PvP. The new gems are costly and add a little bit, but again nothing great. They missed the boat on not adding a kick ass animation with them.
The new dungeon is nice but without a real carrot for farming, it just gets old really quick. The dungeons are rarely populated. There is nothing that makes me want to go back into a dungeon once I have done what had to be done for the quest line and extra slot item. That is one trip.
The loot system needs a complete rework. No system succeeds if a player is destroying 99.9% of what they get. Dungeons are where the best loot should come from. It should be obviously better and not this generic "best in slot for this situation only" kind of loot. I do not mind a resistance system but it needs to be separate from armor. Having to rely on resistance as one stat on the armor is boring and creates a drudgery of having to maintain multiple armor sets for different areas.
Chests are way to abundant. A chest is nothing special if they exist around every corner. This expansion felt the need to control bots despite not having a problem with them when it came to chests. The system already worked and yet they introduced creature summoning double opening chests that just serve to irritate the average player. Add to this doors that shut in 10 seconds and I really question the longevity of this game now.
Mounts are not going to suddenly make players return. That is a nice feature, but a player will mount up, go faster to a POI and then wonder what the "I" actually stands for.
There needs to be real carrots and none exist in this game. It was fun exploring for a couple of weeks and cost me nothing more save time.