Yeah, my last colony imploded very quickly, after hitting the "early" mid game. The point where, you;
A:start to run out of clean starter water.
B: Start to have heat problems for your crops.
C:run out of Algae for oxygen.
D:run out of coal for generators.
I made some mistakes, after hitting the wall.
I was expanding. Trying to harvest ice biome, AND set up oxygenizer, AND harvest a water geyser, AND set up a water seive, all at the same time. This failed. Since trying to do too many different things, none got done in time.
My hydroponics failed massive as I ran out of power. Most foolish, and probably could have saved the colony, was, I SHOULD have built multiple manual generators. I had 13 dupes.
And B. set up a Super simple oxidizer, instead of trying to build a more complex air cooling, self powering oxidizer set up.
New base is going much better. I have the water setup 100% solid right from the get go.
2 coal gen atm, but supplemented by 3 manual gens. Running out of power should not be a massive deal.
Water is MUCH better. 2 water sieve setups, with 2 aquatuners to cool the water.
In general most INDUSTRY is OUTSIDE the base. Generators, reasearch, batteries, seives, etc. Everything that creates HEAT, that is not lights, etc, is OUTSIDE.
Water should be redone a bit. Theres currently polluted water, and Water. But in REALITY there is contaminated water, clean water, Contaminated polluted water, and polluted water.
Knowing the difference is of course important. Germs are not cleaned out by sieves. they only die out over very long times, or boiling.
All that Polluted water, in Slime biomes is easy and safe to convert into clean water for drinking/eating/oxygen. No need to screw around with geysers early/mid game.
Seives do put out WARM water. 100degres or so. you can deal with that in several ways. 1. Aquatuner to cool it. 2. Insulated pipes. 3. Store it outside the base, and ignore the heat. Dupes/cooking/oxygen don't actually care about temp of water much.
Contaminated water from toilets/sinks/showers. Closed loop with a water sieve. Showers/sinks/toilets do nto actually care if the water they intake is full of germs. as long as its water, not "polluted water". Note this CREATES water, as toilets generate more polluted water then they use. however, this is full of germs. It CAN be used to irrigate farms however.
Oxygen not included really excels at every game system, interacting with every other game system. Heat, airflow, materials.
The biggest problem imho is wheezeworts. too good, MAGIC. I wish we had more reasonable cooling options that were not just literally magic.
I have a plan for a super cooling oxydizer setup. considering trying to open up the sandbox mode to test it. Or, might just do a simple one, get stable, then screw around.