Rhuobhe
N00b
- 242
- 1
I don't agree with instanced dungeons. There should be enough dungeons available at your level, throughout the game to accommodate enough people. Camp checks and waiting lists were essential. Don't wanna wait? There is a vast open world out there to explore and grind your heart out.
Instanced Dungeons are poisonous to a persistent world. If EQ1 would have had instanced dungeons everyone would queue shit like crush bone, befallen, kurns, najena etc.. all day every day because they were awesome exp/loot. No one would bother to explore commonland orcs, dervish cutthroats, eruds crossing or the amazing treant camp in south karana.
The last point i want to make is that instanced dungeons have a profound effect on the loot market. I like my loots to be rare and valuable.
Instanced Dungeons are poisonous to a persistent world. If EQ1 would have had instanced dungeons everyone would queue shit like crush bone, befallen, kurns, najena etc.. all day every day because they were awesome exp/loot. No one would bother to explore commonland orcs, dervish cutthroats, eruds crossing or the amazing treant camp in south karana.
The last point i want to make is that instanced dungeons have a profound effect on the loot market. I like my loots to be rare and valuable.