Denault, I know you worked on VG for a while.. I'd like your opinion on all of this if you don't mind? I understand if you're too close to it to give that kind of feedback..Sort of. The full story, as usual, is a little more complicated than that.
I can always tell it for the masses again since I have no affiliation. But it has already been posted about 50 times over the last 3 years so I have no idea how anyone who posts here doesn't know about the scoop already.Sort of. The full story, as usual, is a little more complicated than that.
I kind of got the vibe he was alluding to a bit more than the general knowledge stuff UT..let the man speak! we do have new people on here anyway..I can always tell it for the masses again since I have no affiliation. But it has already been posted about 50 times over the last 3 years so I have no idea how anyone who posts here doesn't know about the scoop already.
Haha touch?.actually I'm going to need you to kill 10 puppies, and bring me their tails.
By all accounts EQ Design Doc and EQ Vanilla were pretty close. -_- But Brad does get the old cheese for VG.I can always tell it for the masses again since I have no affiliation. But it has already been posted about 50 times over the last 3 years so I have no idea how anyone who posts here doesn't know about the scoop already.
Either way, like Denaut says, the problem has never been about design ideas. It's actual implementation, and the relics fall down on thisevery ... single.... time..
Keeping in mind I only worked on the project for maybe half its tenure, this is a simplification and like most simplifications it is sort of right and sort of wrong.Now with respect to VG, my understanding is a lot of Brad's initial ideas were eventually thrown out and he gets a lot less credit for VG's design.
Original VG had pretty slow leveling and a decent death penalty so I think those made it in - the XP curve was then abandoned by SOE. VG quests at start were fine because it was much less go to this area at 30, this area at 40, etc. There was a lot less direction, and a lot more choose-your-own-adventure. Sure there were quest hubs, but not every area had a quest hub and if you didn't like the lay of the land you could find somewhere more interesting to quest. You weren't stuck in STV from 30-45.For the sake of explanation I am going to divide the "visions" up into 2 types, positive and negative. The positive ones were ideas about things the game was going tohave, so that means things like many races, many classes, a gigantic open world, the 3 spheres, fellowship system, caravan system, and so on. The negative ideas were things the gamewasn'tgoing to have or be, so stuff like binding and level restrictions on gear, fast travel, WoW style quests, instancing, an light death penalties, fast to max level, etc.
No , no.Don't forget UT as PR guy
I'd be more interested if Brad hadn't made it clear already that there's a tie back to SOE. Until Smed goes, SOE is a lost cause.Code name project Titanic
Well.. to be fair, I think he's referring to the EQN/EQL tech and that's probably it. Maybe the VG IP..I did ask him about that a few weeks back and he said something along the lines of maybe one day.. I know you're not as optimistic about all this as I am but it's a relationship that needs to exist at this point for us to get anything remotely close to a PvE niche game in the spirit of EQ/VG. It makes a lot of sense for both sides if you stop and think about it.I'd be more interested if Brad hadn't made it clear already that there's a tie back to SOE. Until Smed goes, SOE is a lost cause.
Yeah I remain meh on EQN and on this project for completely different reasons.I know you're not as optimistic about all this as I am but it's a relationship that needs to exist at this point for us to get anything remotely close to a PvE niche game in the spirit of EQ/VG. It makes a lot of sense for both sides if you stop and think about it.
fuck that. paul barnett would bring ruin to this project.No , no.
Barnett yelling at all of us in videos about the game.
That wouldn't work. I am actually honest and don't spin shit.Don't forget UT as PR guy