Muligan
Trakanon Raider
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The more I think of it the more I believe I will have an issue with it not being "Everquest". A game like this where you are meant to spend a decent amount of time in it's world must have a couple of things, a community/strong player base and something immersive for that player base to get somewhat lost in and vested. We probably overlooked it when we played EQ but think about how much the zones, traveling, mobs, landmarks, and even music added to the experience. It sticks with you. It's not to say they cannot create a new world that is just as memorable but speaking personally i'm not sure how much i'll care. All these years removed and I catch myself playing the music time to time, watching the mysteries videos that's been shared, and popping in and out of progression servers.
I could be in the minority on this but i'm not sure making an "Everquest" style game is enough for me. I guess it will come down to the people and what kind of experience they will attempt to offer. If it's shallow, not sure if I will care enough to pay a sub or stick it out. I hope i'm wrong but just something I was thinking as I watched some of their videos. I just found myself not really caring too much.
I could be in the minority on this but i'm not sure making an "Everquest" style game is enough for me. I guess it will come down to the people and what kind of experience they will attempt to offer. If it's shallow, not sure if I will care enough to pay a sub or stick it out. I hope i'm wrong but just something I was thinking as I watched some of their videos. I just found myself not really caring too much.
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