Brad hasn't stopped partying since 1999. One day we're gonna hear about his coke & oxy fueled meltdown, shooting several people, and tons of stolen money.
Oh yah, and dirt bikes and lambos. Can't forget those.
Welllllllll, you gotta admit. A lot of shooters are avid gamers.I hope not, the minute this happens it’s gamergate, white nationalism, video games are the cause of all violence shit once again.
People in this thread in a nutshell.
Did alpha start yet, and if so, anyone here playing it?
I get the feeling that Everquest's success in spite of McQuaid's God awful management skills has given him and others the misguided belief that he's good at this stuff which led us to the Vanguard disaster and probably another failure here.Workarounds: Making Items in the Early Days of EverQuest
Before they raised the bar for virtual worlds in 1999, EverQuest's developers had to coax the game into rendering and placing items.www.shacknews.com
My favorite line: “We'd just have parties for whatever reason at all,” said McDonald. “It was fun. We were just having a good time. The culture wasn't... very corporate. That's how I'll describe it. It was very relaxed”
Wonder if Brad still parties for no reason at all at Visionary?
I still don't understand why they decided to try and cram all this shit into a brand new game when they have such a small team. Why try and get so many classes in at launch? Why try and get all these revolutionary systems that have never been tried in an MMO before. I mean if you had a team of 300 people sure but they have like a dozen? It seems like they have bit off way more then they can chew. With Project Farthall being the 1 zone they were going to go live with all these systems and its been silent since that started I am getting the feeling that the shits just not working. They should have just started out with a solid core game and planned on expansions to introduce the new systems once the game could sustain itself. Getting this game launched with what they say they want to do would have been a challenge with the funding and staffing of a AAA game studio. But when you got folks working out of your garage you need to avoid scope creep.
Check back in 5 years!Did alpha start yet, and if so, anyone here playing it?
An eternal optimistCheck back in 5 years!