yamikazo
Trakanon Raider
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Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Do you really count as a dev if you never got paid for your work because Brad stole it from you?
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Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Monty was after the money incident...if you look at some of the pics of them at the convention he is the long haired jesus looking dude.Do you really count as a dev if you never got paid for your work because Brad stole it from you?
Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Ex Dev?
Did Brad fire you in a parking lot?
Actually I remember you being on board, I think we posted in this thread about it. Why did you leave the team?
Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Sure, here's some interrogation..Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Welcome to the show!Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Shhhh...just let it happen, man...we haven't had a decent "BUT IT'S NOT VAPORWARE!!1!" argument latelyHoly shit you guys are so starved for shoveled bullshit that some rando alt account makes some post and you whores are on your knees begging to him to bruise the backs of your throats.
That part is a good bit of what's killing me. Not that I don't appreciate the effort involved, but it seems like that IS the effort involved. More art showcase than game, now. (Still?)I do think they probably have a smooth art pipeline at this time, but probably still could use a lot of extra man hours.
Hey, ex early pantheon dev here, kinda willing to talk about some stuff if you guys are interested.
Sorry for the slow responses here, I'll get to everything I can as I can.
Just some disclaimers- I have not worked on the project since October 2017, so I cannot speak past that. I started almost directly after the kickstarter failed, as a volunteer.
Why did you bail?
This would sort of be a long story, but I'll try to keep it short and to the point.
I was working a fulltime 3D job during the day(which started to become more and more involved as time went on). I was then coming home and still putting in 20-30 hours a week on Pantheon as the only environment artist for years. It really started to wear on me; and the salary I was making was justifying it less and less. As we did begin getting help in that department, I took a bit of a hiatus to relieve some of the burnout and get my work life balance back in order. Began talking with the team a few months later about how I wanted to move forward, and contribute and one day Chris Perkins just flat out stopped responding so I didn't pursue it anymore and went on to do other contracts (which worked out far, far better).
Leading up to that I had a lot of concerns about how we were doing things in the environment art area, my work was being undone as I moved to other areas. Which I understood to a degree, but not completely. A lot of what I developed initially was RnD and we needed to come up with a cohesive art pipeline; this did eventually come together as advancements in the engine happened and our developed tool set came together.
We started to get some REALLY good help, Bruno (Tech artist) was a god-send for the project, and having Jared on concept art was a really nice step. I do think they probably have a smooth art pipeline at this time, but probably still could use a lot of extra man hours.
Do you really count as a dev if you never got paid for your work because Brad stole it from you?
Initially I did come on as a volunteer as much of the early team did. As we started producing environments, and Daniel started to get a lot of the project functionality cleaned up, the game started to show far better and funding began coming in. Once we had funding and budgeting figured out, I was offered a salary, and was consistently paid the agreed amount from there on out. My software costs were also covered. I was never "screwed out of money" or paid any money for the rite to develop.
Ill get to more later.