What bothers me is, why did no one ask questions. Why was no one brainstorming?"We are going to use kickstarter. Ok, what makes a successful kickstarter? Why do some succeed and some fail? What is the level of expectations? Lets go take a look and really analyze a dozen or so and see how it works".
The problem isn't they fucked up kickstarter, the problem is kickstarter was the easiest thing they will ever have to do in regards to making an MMO, and its a fucking mess of epic proportions. No lessons learned from Vanguard, no lessons learned from 38s.