Mr Creed
Too old for this shit
- 2,395
- 289
I'd group slow as a CC ability. Softer then mez sure but it's still powerful. Same with root.I'll go even to say that beyond CC I want slowers back.
That said, the role that should be done away with on a class design level is DPS. Of course you need people that build their character in a way that makes doing more damage their focus. But do we really need whole classes, and in many cases even the majority of classes that can do nothing else? I think we dont.
Define your roles (except dps) and make sure every class has the option to build their character into at least one role. Also make sure every class has the option to build their character into dealing more/better damage. Give players enough credit to decide on their own how they want their character to advance and where to put their priorities. If someone makes a Necromancer and decides to throw ALL his build points into soloing then he's not as useful as a necro that went with the abilities that are less nice solo but nice in a group. If someone makes a priest and decides to throw all his build points into group healing then he'll do worse solo but be more useful on a raid. Good for them, they each chose their way.
P.S. also, no respecs. If you make massive balance changes refund the points, otherwise tough luck. With an open-ended system they're not screwed for life they just spent points they used back then, still have those improvements, and just dont use them as often since they changed their playstyle. That is not bad, people dont need a right to reclaim any gametime spent on something they consider "not worth it" a year later.