Khane
Got something right about marriage
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He mentioned keeping expectations and feature creep low. Some of that stuff seems like a stretch and makes it seem like he still doesn't have the ability to "reign it in".
Differentiating physics in different zones.
Dungeons that make Sebilis look like a pre-school starting with the very first dungeon.
Leveling could end up focusing on more "horizontal" content than "vertical," so (in McQuaid's words) you end up with as much content in 20 levels as you normally would in 50.
Sounds like he might still be trying to make the game bigger and grander than it should be. I hope he's able to pull it off because that would be great but...
Differentiating physics in different zones.
Dungeons that make Sebilis look like a pre-school starting with the very first dungeon.
Leveling could end up focusing on more "horizontal" content than "vertical," so (in McQuaid's words) you end up with as much content in 20 levels as you normally would in 50.
Sounds like he might still be trying to make the game bigger and grander than it should be. I hope he's able to pull it off because that would be great but...
That's exactly right, which doesn't sit well. It's obvious he is very passionate and enthusiastic about making games. But if he's got nobody to keep his lofty aspirations in check I fear the worst.You could have copied and pasted that from the original Vanguard interviews, almost word for word.