That was fast. I swear internet nerds go through emotional cycles faster than a woman eating chocolate during pregnancy.
So maybe my imagination is carrying this but the bullet points hit fine for me. I don't really get the disappointment this early on.. This is much closer to my kind of game than anything out there..
An MMO developed by gamers who aren't afraid to target an audience of like-minded gamers.
A fantasy themed Massively Multiplayer Role Playing game (MMO) with a heavy focus on character development, an immersive world, and teamwork.
An MMO for players wanting a challenging and rewarding experience.
An open world in which you explore to obtain not only more powerful items but also new spells and abilities.
Travel where and when you want to in a non-linear world.
A huge world to explore, trade, and adventure in.
A complex back-story that players may gradually discover as they grow in power and explore the world.
A constantly expanding and evolving world.
Group-focused social gameplay using a class based system to encourage teamwork.
Customize your class by bonding with the spirits of fallen warriors.
Reactive combat where you can determine what the NPC is doing and react to it. (move, counter, deflect, etc.) .
Combat will be challenging and involved -- your decisions will matter and directly affect the battle's outcome.
Travel the world and profit from selling exotic items collected from distant realms. Different cities and outposts may have local Bazaars.
Limited and class based teleportation may get you close, but in order to reach many destinations you will have to traverse the planar scarred lands of Terminus through the use of your own two feet or on the back of your mighty steed.
Earning experience is only part of what it takes to level up. Exploring the world you will gain knowledge and power allowing you to overcome more powerful enemies.
The game will run on PC, Mac, and possibly other platforms in the future.