Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

DickTrickle

Definitely NOT Furor Planedefiler
13,740
16,102
Still nobody used summon corpse because who had 90pp to spare when you were lv 20? You basically did everything else to get it back and that was like your last resort. Rogues were the lifesaver most of the time.
Yeah, but losing your corpse? That happened because you were lazy, ultimately, except maybe plane breaks.
 

mkopec

<Gold Donor>
27,021
41,355
Damn straight you should be skeptical. Because for one, he has not told anyone how the fuck he will be funding the rest of this when he gets his magic $800K. All he has said is more crowd funding, but how? On some website somewhere? How will this work if he cannot even get more than 2000 people behind him in kickstarter.

What then? What happens when the shit does not get up to the $8 mill he says he needs? Does he have assurances that some other backer will be there to fund this? There is just too much ifs and buts in this mess.
 

Graye_sl

shitlord
47
0
Just curious as to how this might be different than say the KS making it to $800k with out any angel backers, and then VR getting investors involved to fund the rest of the game. All seems kind of the same to me if the get investors involved at all. I think I would be more upset that this thing funds, they take our money and piss it away rather than some magic rich investors pushing it to fund. If we get a good game in the end, thats all that matters to me.
Because that wouldn't be an underhanded grab at your money.

I agree though, and as much to do with who the investor is as to what the final product is.
 

ZyyzYzzy

RIP USA
<Banned>
25,295
48,789
I don't see how any real investors with any sort of substantial capital will look at this and think even giving him a cent is a smart business decision.
 

mkopec

<Gold Donor>
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Yeah, but losing your corpse? That happened because you were lazy, ultimately, except maybe plane breaks.
Its not about losing your corpse, its about dying in some tunnel of some dungeon deep inside surrounded by kick your ass mobs. So you either work your way back with a group (this is what happened most of the time) or you use other means to get it/them back like a rogue or in the last resort a summon copse.

How bout the times, I and this happened to me several times, going across the fucking world to meet up with folks, whatever and forgetting to bind. Then you die and realize your on a another continent, nekkid, and fucked. I remember people back then had spare gear in instances like this in the bank.
 

Merlin_sl

shitlord
2,329
1
Yeah, but losing your corpse? That happened because you were lazy, ultimately, except maybe plane breaks.
DUDE...haha. Have you ever lost your corpse in the fucking Karana's or Permafrost or the Commonlands etc etc.....? Early EQ had a shitload of real estate and back in the day there was no quick way to get from A to B.
 

Skanda

I'm Amod too!
6,662
4,506
All he has said is more crowd funding, but how? On some website somewhere? How will this work if he cannot even get more than 2000 people behind him in kickstarter.
He probably thought that he would be another Star Citizen campaign.
 

mkopec

<Gold Donor>
27,021
41,355
Also, funding 10 people (and more on the way) on $800K? How many weeks is that? 3 months of funding maybe 4 if they are frugal? On top of other expenses like office and equipment? What can they get done 3 months? Unless most of these people are still working for free? As has been said here count $10K per month per person. Do the fucking math.
 

Dahkoht_sl

shitlord
1,658
0
I think it is a very real possibility that, if the Kickstarter looks like it won't hit, Brad and co will pledge the hundreds of thousands required to get over the hump just to release the funds. Let's say that we're at $400k with a day to go. Brad and his cohorts can drop the remaining 400k, pay the 8% in fees to Kickstarter/Amazon, and get to work. An 8% fee (off the top) is negligible to get $400k in working capital.

Sure it is kind of shady, but as a backer, I don't really care.
I'm actually a bit torn on this. I really want this game , and would be fine if it was sitting at 700k the last day and he does the temp loan to pledge into KS 100k to get the 700k or so,

But beyond that it would get into a grey area I'm not sure I would want my pledge going towards. 400-500k is a fail KS for this , and doesn't deserve funding at all, he should have to push the reset button and go away and try again in an organized manner again later.
 

Aradune_sl

shitlord
188
0
Damn straight you should be skeptical. Because for one, he has not told anyone how the fuck he will be funding the rest of this when he gets his magic $800K. All he has said is more crowd funding, but how? On some website somewhere? How will this work if he cannot even get more than 2000 people behind him in kickstarter.

What then? What happens when the shit does not get up to the $8 mill he says he needs? Does he have assurances that some other backer will be there to fund this? There is just too much ifs and buts in this mess.
We have indeed talked about what we will be doing post-Kickstarter, in various interviews, and on the FAQ:

Doesn't it take more than $800k to make an MMO?

Yes it does. Our intent for this Kickstarter is first to prove that there's enough of a demand for a group focused game that believes in the experience of the game instead of handholding, and to get the ball rolling on development. If we can get to the goal we will have proved that and will have enough to get this game started and be able to get our studio set up and operational. If we only get to the goal and little more, then we will visit other funding opportunities but first and foremost we wanted to make it possible to be completely crowdfunded so that you, the players, have more to do with what goes into the game than other powers would should we need to turn to those options later.

So VC, Angel investors, and publishers. And quite possibly more crowd funding as well.
 

delirium_sl

shitlord
217
0
We have indeed talked about what we will be doing post-Kickstarter, in various interviews, and on the FAQ:

Doesn't it take more than $800k to make an MMO?

Yes it does. Our intent for this Kickstarter is first to prove that there's enough of a demand for a group focused game that believes in the experience of the game instead of handholding, and to get the ball rolling on development. If we can get to the goal we will have proved that and will have enough to get this game started and be able to get our studio set up and operational. If we only get to the goal and little more, then we will visit other funding opportunities but first and foremost we wanted to make it possible to be completely crowdfunded so that you, the players, have more to do with what goes into the game than other powers would should we need to turn to those options later.
Wheres my necro class? :p
 

DickTrickle

Definitely NOT Furor Planedefiler
13,740
16,102
We have indeed talked about what we will be doing post-Kickstarter, in various interviews, and on the FAQ:

Doesn't it take more than $800k to make an MMO?

Yes it does. Our intent for this Kickstarter is first to prove that there's enough of a demand for a group focused game that believes in the experience of the game instead of handholding, and to get the ball rolling on development. If we can get to the goal we will have proved that and will have enough to get this game started and be able to get our studio set up and operational. If we only get to the goal and little more, then we will visit other funding opportunities but first and foremost we wanted to make it possible to be completely crowdfunded so that you, the players, have more to do with what goes into the game than other powers would should we need to turn to those options later.

So VC, Angel investors, and publishers.
Have you had talks about getting funding before going to KS? What makes you think you can actually get $7 million in funding?
 

Dahkoht_sl

shitlord
1,658
0
Just please try and not link the SLASH picture in the AMA (during workday hours ), it seems to still be forced into every article about the game.
 

Bruman

Golden Squire
1,154
0
From what I understand, Brad's talking like it's "grass roots" indie game development, but then he's going full-bore "big game AAA shop" attitude to it.

You don't get an actual office, you don't buy people hardware. People work from home on their own machines and do it because they want to make the game. The money becomes secondary. Save the money to pay for things your passionate core crew can not cover, and go down to just living wages.

Christ, these are supposed to be actual computer techie people. They should be the last ones thinking they need a physical office to develop a game. My last gig was a startup (didn't work out, although they're still going well) for healthcare, and I worked fulltime remote. The internet isn't some new-fangled thing.
 

mkopec

<Gold Donor>
27,021
41,355
We have indeed talked about what we will be doing post-Kickstarter, in various interviews, and on the FAQ:

Doesn't it take more than $800k to make an MMO?

Yes it does. Our intent for this Kickstarter is first to prove that there's enough of a demand for a group focused game that believes in the experience of the game instead of handholding, and to get the ball rolling on development. If we can get to the goal we will have proved that and will have enough to get this game started and be able to get our studio set up and operational. If we only get to the goal and little more, then we will visit other funding opportunities but first and foremost we wanted to make it possible to be completely crowdfunded so that you, the players, have more to do with what goes into the game than other powers would should we need to turn to those options later.

So VC, Angel investors, and publishers. And quite possibly more crowd funding as well.
Sure, I read all that, it still does not explainhow. Its more ifs and buts. Do you have actual backers for this post kickstarter? How will publishers feel about a project like this if only see 4K people backed the kickstarter?

You still have my $45 and support Brad, but its things like this people need answers to. After all I dont really give a shit about my $45. Its the least I can do for some good years of gaming form EQ and VG. But im sure people that pledged $300+ actually expect a game at the end of all this.
 

tad10

Elisha Dushku
5,534
601
I agree. If this doesn't fund, the next time you see Brad McQuaid could be when you swing by your local starbucks to grab a coffee and see a Visionary Barista. There is no going back for 3rd or 4th attempts at a comeback with the baggage McQuaid has.
BigFlex, Check out the ArcheAge discussion. Pirates.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
We have indeed talked about what we will be doing post-Kickstarter, in various interviews, and on the FAQ:

Doesn't it take more than $800k to make an MMO?

Yes it does. Our intent for this Kickstarter is first to prove that there's enough of a demand for a group focused game that believes in the experience of the game instead of handholding, and to get the ball rolling on development. If we can get to the goal we will have proved that and will have enough to get this game started and be able to get our studio set up and operational. If we only get to the goal and little more, then we will visit other funding opportunities but first and foremost we wanted to make it possible to be completely crowdfunded so that you, the players, have more to do with what goes into the game than other powers would should we need to turn to those options later.

So VC, Angel investors, and publishers. And quite possibly more crowd funding as well.
What if you don't get to goal? What if on the last day you are still at least 200k short? Are you (and the other partners) going to cover the rest but yet still going with the notion that there is enough interest (despite that you had to cover the remaining 200k? Do you believe as of today, that means there is enough interest (only 2000 backers)?
 

Black_Death

Golden Knight of the Realm
117
11
What if you don't get to goal? What if on the last day you are still at least 200k short? Are you (and the other partners) going to cover the rest but yet still going with the notion that there is enough interest (despite that you had to cover the remaining 200k? Do you believe as of today, that means there is enough interest (only 2000 backers)?
So what if they do? I would fully expect them to do exactly this just to release whatever funds had been raised by the kickstarter. They aren't going to be overt about it (ie, creating a $200k Visionary Realms donation tier), but it is still in their best interests to get this thing funded even if that means floating their own credit to do so.