Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

Oloh_sl

shitlord
298
0
Your friends sound like complete morons. I'd get new ones.
Or adults that like gaming and realizing dropping $500 bucks on your hobby is cheaper than wine, antique cars, stamps, baseball cards, star wars action figures, or any other stupid shit adults waste their money on. (Not judging, I do too!).
 

popsicledeath

Potato del Grande
7,547
11,831
So, Star Citizen sells space ships. Shroud of the Avatar sells housing plots and houses. Pantheon needs to sell what, to make a difference?
 

Dumar_sl

shitlord
3,712
4
Or adults that like gaming and realizing dropping $500 bucks on your hobby is cheaper than wine, antique cars, stamps, baseball cards, star wars action figures, or any other stupid shit adults waste their money on. (Not judging, I do too!).
I blow tons of cash too.

But blow it on this KS, not collector editions of games that do nothing but perpetuate the absolute garbage practices and games this industry produces and has produced for the last decade. Don't give companies like EA money - ever.
 

Jimbolini

Semi-pro Monopoly player
2,618
995
So, Star Citizen sells space ships. Shroud of the Avatar sells housing plots and houses. Pantheon needs to sell what, to make a difference?
Agree there. These days you need a "gimmick" to increase game sales... Gone are the days of $15 paying for all costs.
 

Wystler_sl

shitlord
47
0
I blow tons of cash too.

But blow it on this KS, not collector editions of games that do nothing but perpetuate the absolute garbage practices and games this industry produces and has produced for the last decade. Don't give companies like EA money - ever.
Yeah, that's precisely why I pointed it out. I don't get why they don't kick in big on this project (and a few others for that matter). It's the disconnect I was referring to. If it was a hate Brad thing or hate the idea thing it would make more sense to me. The need it now or I'm not spending makes sense if they didn't buy stuff and not doing anything with it either but I get that for other people.

I waste money too, not like everything I do make sense either but these same folks bitch about the same games they thoughtlessly buy on just thechancethey might be OK.
 

popsicledeath

Potato del Grande
7,547
11,831
It's way easier to buy something tangible you may not even want the next day than spend on something intangible even if it's something you've been hoping for. Whether it's a job, relationship, car, following a dream, people do it all the time. Settle or accept the tangible thing that is easily had. Hrm, I'm hungry, should I make a hot pocket that I at least know how it will taste, or try to make dinner and in an hour I might end up eating a hot pocket anyhow. That's why I think the Kickstarter needed more buy-into-the-dream sort of messages instead of focusing on the tangibility of something so far away and so barely started.
 

Aradune_sl

shitlord
188
0
So, Star Citizen sells space ships. Shroud of the Avatar sells housing plots and houses. Pantheon needs to sell what, to make a difference?
Being able to name a fallen hero, whose essences can be found, allowing you customize your class to some degree by learning new and exotic spells & abilities?
 

Jimbolini

Semi-pro Monopoly player
2,618
995
Indeed! Much more is planned. The exclusive capes were easy to implement so we did that first. Definitely more coming!
Best tag team since the Fabulous Freebirds.

rrr_img_58680.jpg
 

Muligan

Trakanon Raider
3,253
916
I noticed Brad is backing another Kickstarter now.... but I don't think it's a MMO. haha.

I only mention that because people had complained that it is better to show you are backing others she asking to be backed yourself.
 

Dahkoht_sl

shitlord
1,658
0
Beta in 2 years. Alpha access sooner than that. Perhaps we're not getting the word out about that?
Yeah I think a couple of folks the other night suggested you put this in neon letters across the front page. It really does help get those who see it as too far off.
 

Quaid

Trump's Staff
11,859
8,265
Beta in 2 years. Alpha access sooner than that. Perhaps we're not getting the word out about that?
Ya man, definitely. Like big bold letters at the top of the page ALPHA TARGET DATE IN 2015! Pledge now to join us! You only have to deliver a very bare bones experience by Dec 2015 to keep your promise.

PS. you killed that interview.
 

popsicledeath

Potato del Grande
7,547
11,831
Marketing works I guess. All of the sudden I want to buy into Shroud of the Avatar.
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Yeah. Wasn't really paying attention to it. Figured if it were worth it, I'd get it at launch. In reality, I'd probably just never get around to trying it. But having gone there now and looked around, it looks like it could be fun. They might make perfect counterparts for me. Group based adventuring in one, pimping my house and farming shit in the other. Maybe at some point a shared expansion!
 

gogojira_sl

shitlord
2,202
3
Yeah. Wasn't really paying attention to it. Figured if it were worth it, I'd get it at launch. In reality, I'd probably just never get around to trying it. But having gone there now and looked around, it looks like it could be fun. They might make perfect counterparts for me. Group based adventuring in one, pimping my house and farming shit in the other. Maybe at some point a shared expansion!
I've seen some impressive stuff in the past but I always forget if it's multiplayer or not. Judging by your post it is, so all the more reason to buy into it.
 

Aradune_sl

shitlord
188
0
Hey guys, there's a design idea and issue that we're debating, and we'd really like your feedback.

Ok, so Pantheon is about a huge, interesting open world to explore. We don't want people teleporting all over the place, missing out on content and the grandeur of Terminus.

So far we've said that there will be some opportunities to teleport to some locations as long as you've travelled there before without teleporting. Kind of like the Velious teleports.

We've also said that if you're at the entrance to a dungeon, a group within that dungeon can teleport you to them (likely a spell shared by some classes).

But from a design and philosophical standpoint, huge open world to explore and teleports/quick travel seem mutually exclusive to many who are interested in Pantheon.

So what about an elaborate LFG system? A dungeon finder? Someway to quickly travel to adventure areas where other people have already gathered and are trying to form groups?

it's anti-exploration, but it's pro-grouping. And exploration and grouping are both two major components of what makes Pantheon the game we're so excited to be working on.

So how can we strike a balance here? How do we offer game mechanics that are focused on people finding groups, making friends, eventually guilds, etc., but not shrink the world by allowing people to port all over the place? Where do we draw a line in the sand? Is finding groups and making friends more important or less important than a vast open world to explore, where taking the time to travel to an exotic and distant location gives you a great sense of accomplishment?

Pantheon already has a strong Vision(TM) behind it. We are wrapping up the high level design documents. The team is ideologically on the same page and agree with our goals and tenets. With probably one exception, the one I'm bringing up here. We go back and forth on it. Heck, I can argue either side just as convincingly.

So what do you guys think? Where is the balance? What tenet takes priority over the other?

When I said the community would be more involved with Pantheon than any of the other games we've worked on, I meant it. I love doing interviews and chats and videos. I really enjoy answering future players' questions. But this issue is turning out to be a tough one and we could really use your help and feedback.

Thanks in advance!