I think I'm done done too. Blade Flurry is alright, but I don't think there's anything you can do overcome the mechanics to make a it a good clear skill. I tried Gladiator bleed pops and lots of attack speed and was still getting ~250M/hour in BA. 300 is my baseline.
Builds I tried that I would recommend:
ED Contagion Guardian
Stormbrand Guardian
Almost anything spell caster Guardian. The tankiness is much higher than Jugg unless you build him for ES too.
Cospri's Malice CoC. Nothing really changed here except the trigger skill getting some nice QoL.
Voidfletcher Scourge Arrow CI Trickster. Very similar to dex-stacking cold bow builds but without low EHP.
Build I tried that had caveats I can't solve:
Cyclone. Getting nerfed.
Spectral Shield Throw Deadeye. The clear on this is great but the single target is just ok and exacerbated by a tiny hitbox on the projectile.
Bow CoC Deadeye. I really hope they redo crit calculations so they aren't per skill activation. It makes for some aggravating dead zones.
Bow bleed Gladiator. Fantastic clear and good single target undercut by shit sustain. Seriously, how was Uber Dan playing this build in hardcore?
Blade Flurry Gladiator. Ridiculous single target paired with decent but frustrating clear. How long do you channel? Which targets are going to be hit.
Divine Ire Guardian. Channel and release skills have issues with leaving stragglers. I think this skill would be great with ignite prolif but I have no idea how the sustain would work in that case.
I still might try
Xevy
's build, but doing house chores and extra work is looking more enticing than playing another build, so probably time to stop.