I am both excited for the pet AI buffs/necro changes, and saddened, as it is the only thing I 'like' to play and it is going to be prohibitively expensive in this upcoming league, most likely.
It says “The Poisons you spread don't have to be from Pestilent Strike, so you can use it alongside Viper Strike or other poisonous skills.”Pestilent Strike doesn't say that it spreads itself.
Curious if anyone else is on PS4? I don’t have a gaming PC at the moment and I’m always very hesitant to jump on console versions of games that are clearly designed with PC in mind, especially ARPGs & MMOs, but this is actually pretty well done.
That being said, even with experience going back to original Diablo and having played lots of complicated games before, PoE baffles me with its intricacies and complex systems. I’ve got a grasp on a decent amount of it, but I’m only around level 50 and I haven’t even started to try and understand crafting or some of the side stuff. It’s part of what hooks me, because there’s so much to learn and keep my interest but there are also a few things that are insanely vague or frustrating to a new player.
It’s really weird to play this game and see other people but no easy way to group or matchmake and I have to roll the dice and shoot rando PSN bro a friend request and a message just to try and find a tolerable buddy to play with. If anyone here wants to roll on PS4, lemme know.
I made a Ranger and I love the style, lots of fun too but I always play stuff like that and I wanted to try a melee character in PoE and holy shit it’s rough, especially to start. It feels so clunky and slow and almost borderline offensive when compared to jumping on a ranged character, the combat fluidity is so different. I saw that they supposedly rehauled melee in a recent patch and I was shocked to learn that this is AFTER a wide melee fix. I wonder if it’s just really shitty in the low levels and gets better with proper gear & gems, etc?
tldr: having fun, slightly overwhelming game but s’all good, wish playing w others was more streamlined
On the surface, yuck. I know this thing will be rare as fuck and have very little impact on the market. But maybe don't release a div card a league after it warped the economy so heavily? You want sane balance choices? How about a slight nudge in the other direction that says "fuck you" more than anything else?
This thing was submitted AFTER the HH rarity nerf was announced. I seem to recall div card submissions having a lot longer turn around time, I think due to art. This feels like Daddy Tencent cash grab, integrity be damned.
The mechanic that spreads the poisons is debuff. They don't say whether the debuff itself is a poison or not, but that would make me think the target dies with this debuff, all poisons are nova'd with a shorter duration, but no reapplication of the debuff.It says “The Poisons you spread don't have to be from Pestilent Strike, so you can use it alongside Viper Strike or other poisonous skills.”
That implies it can spread itself at least by my wording. In fact, I think it will pretty much spread any poison. Though it reads like the DoT that gets spread is a wholly new DoT that’s equivalent to the sum of leftover DoT damage on the original target.
That said, the more I’m thinking about it, the less this skill feels appealing. Too short of range and useless on single target. If it was ranged, it could be cool but then it really would be contagion.
Yet another div card that shouldn't have been made, but for a different reason.The rule of div cards is "If it's not taken, you can have it for your card, any amount of a stackable as well".
I am both excited for the pet AI buffs/necro changes, and saddened, as it is the only thing I 'like' to play and it is going to be prohibitively expensive in this upcoming league, most likely.
Yet another div card that shouldn't have been made, but for a different reason.
Yet another div card that shouldn't have been made, but for a different reason.