ronne
Nǐ hǎo, yǒu jīn zi ma?
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You hit the Hydrosphere, Tribal Fury hits the boss. So the boss is getting at least some extra proj than without Hydrosphere.
You might be right on spread. The skill description is misleading because it says "This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike." But if you're hitting something single target and the balls can bounce farther away than the target...what's the point of specifying being hit?
EDIT: Looking into this a bit more. PoB has radii for minimum and maximum distance the balls can travel. If you slap a slower proj on my build, the min distance is 1(meaningless since the default is 2) and maximum is 17. The balls themselves explode for 7. So on a human size target(2), anywhere 1 - 9 is a hit, and 10-17 is a miss. That's actually just a bit more than 50%.
I have no idea how Hydrosphere plays into it though. Does it have to be placed far enough away so your swing doesn't hit the boss? Then the balls from Hydrosphere probably have less than 50% chance to hit.
And no idea if the clear with slower proj sucks. I hate gem swapping builds. Is there any good reason Intensify support only works for spells? Molten Strike gets a decent amount of strike range, might compensate along with zany APS to make the clear good enough.
Yea ice sphere sure sounds like a lot of work just to get back the old functionality of not having to melee the boss, on a now all-around mediocre skill heh.
Does molten strike actually bring anything to the table to be worth jumping through the hoops? With the way the balls work now I don't think it has the single target to be worth it and you could just play frostblades or something.
I've not actually used it all since all the reworks though so I don't know in practice how bad the ball spread is. The only video I've seen of people using it were with 700dps harvest weapons so it was hardly indicative of anything.