WTF lolSlayer
- Headsman: Now called Bane of Legends.
- Bane of Legends: Now called Headsman.
WTF lolSlayer
- Headsman: Now called Bane of Legends.
- Bane of Legends: Now called Headsman.
WTF lol
I wonder what that "double-hit" comment refers to. Were shards hitting the main target that emitted them, kinda like old splitting steel and fork? Or is this some this-skill-only Hydrosphere nerf? If not the latter, Hydrosphere might double the single target damage for this skill.SST looks OP as fuck.
Every SST build I try to make runs into the same problem: Mana. It's a 10 mana skill, in a 6L with these new multipliers you get a mana cost of something like 10 × 1.5^3 x 1.4^2 = 66 mana. Good luck with that, it's a 0.6s attack time skill, after attack speed you're going to be at over 200 mana per second. A build on the right side of the tree will hit the leech cap and won't even be close.Probably going to league start SST. Probably a mistake.
Exsanguinate traps into Exsanguinate mines is my backup(can't stand the delay on traps, but mines are wimpy at first). Been practicing various forms of it the last few days, so I know it will work out. I'd love if someone could tell me how to model stuff like Lightning Spire and Seismic Trap in PoB. They've been quite disappointing in early leveling use.
Forbidden Rite Totems and Storm Rain Ballista or Traps look interesting. But new skills and delays on damage, so not going to league start with those.
Absolution looks interesting now that you can support it with Spell Cascade. Haven't play minions in a few leagues, haven't kept up, and they've been significantly nerfed one way or another almost every league since 3.8, so not league starting with that.
Bleed bow glad into Corrupting Fever is my "all the other shit I want to play doesn't work out" backup. Gotta replace lifetap support though, that makes Corrupting Fever uncastable now. Really annoyed they didn't do anything with Corrupting Fever. It's paltry damage as a 4L, and one of its very few 6L supports got removed. Probably use Cruelty now.
and you know that GGG (read it as Jesus Chris) is gonna be too fucking stubborn to revert any of the major changes after they see that this upcoming league is gonna be shit. Because PoE2 will fix it.
This game is like being in an abusive relationship. Every couple of months they bring gifts saying how it's all gonna be different and from now on it's you that matters but the same cycle of abuse continues.
If their league start peak drops from 150k to fucking 50k, their Chinese overloards (who actually owns 80%, probably more now) will come down hard on them
Putting aside whether all this is needed for POE2 in the first place, I think doing it all at once is better.but I feel they needed to do these changes over the course of 12 months rather than all at once
Putting aside whether all this is needed for POE2 in the first place, I think doing it all at once is better.
After those 12 months, you've either bled players the entire time because you had four back-to-back leagues full of miserable nerfs, or you had one huge cut that cost you more players, but then three leagues afterwards to mend the situation in a way that is compatible with your intended future direction.
Yep, it's a fair point. Lifetap support or full cold convert + inspiration are the only answers I got.Every SST build I try to make runs into the same problem: Mana. It's a 10 mana skill, in a 6L with these new multipliers you get a mana cost of something like 10 × 1.5^3 x 1.4^2 = 66 mana. Good luck with that, it's a 0.6s attack time skill, after attack speed you're going to be at over 200 mana per second. A build on the right side of the tree will hit the leech cap and won't even be close.
5 socket Tabula has me rolling every time I see this meme.
imagine doing all these nerfs but not dealing with the bloat that created the situation
AladainAF IIRC you have a second card in the works? Was it affected?
BuT ThEy ArE BuFfInG MeLeE.I got excited about bladestorm getting a bit of a bump, but man I'm not sure how phys melee is gonna feel with melee phys having raw 10% less attack speed on it.