Unrelated: Instilling Orbs are mega gay. I'll give credit to those people that predicted this. I decided to wait, but they were 100% correct. Getting the right prefix on a flask is annoying. If you want a non-Beastcraft suffix, you can easily be into yellow or even red tier maps before your flasks are situated. Now you add on another 1/16 dimension with an Instilling Orb. Collect some while you level to maps? IDK if they can't drop before maps, but I sure didn't get any. I'm at yellows and 60 atlas bonus and I don't have near enough to trigger the mods I want.
TarkeCat is doing this as sort of a joke, but I'm thinking of doing it anyway. Life flask with staunching, life flask with heat, 3 Alchemist Quicksilvers of Adrenaline with Enkindling Orbs(1/5, not 1/16!) for increased effect. I've definitely missed the movement speed from old quicksilver and Onslaught on kill from an abyss jewel, so that will help there.
What I haven't been able to figure out is when they want us to proactively press a utility flask. I either automate them away with Instilling Orb triggers, or I wait for the obvious burn window on a boss. But while clearing a map? So until you've got the bulk alts, baubles, and orbs to correctly setup your flasks, utility flasks feel like dead weight.
Really wish you could trigger on full charges an enduring mana flask. Any build that cannot solve its mana issues without an enduring mana flask is going to feel super janky. I played for a few hours last night and pressing that flask every ~5s just would not happen. Know what did? Not being able to flame dash because I was out of mana. Then pressing the flask happened.