I've got their attack time down to ~0.26 seconds, so they're attacking almost 4 times a second and with three of them, all oneshotting any but the beefiest of rares, I basically just put down Prots, then concs and walk them like dogs along with me. When I run out of range with Prots I resummon them, but you have to get the rhythm right or you'll summon 4+ prots instead (with multi totem support) and stand around with your dick in your hand.
The 18% ancestral protector enchant is a must, MUST for this build. I'm pretty sure it gets applied not only for each totem, but it gets enhanced by ancestral shit giving you omega attack speed. For instance with just onslaught (from med cluster) and my conc totems they're at 0.53 attack time. Summon two protectors and they're at 0.26. Somehow they're giving me 100% more attack speed. That's fucking insane. Also makes leapslam quick as fuck for clear. You can slam jam with your totems as you only need 1-2 concs at a point to clear linear maps fine. I'm using Conc Effect too unfortunately, but if I switched to crit multi or something the clear goes up even more. Throw in a wildin' Vaal Warchief for things like Legions and it's just a massive no-brain, no-aim clearfest. Ideally can clear 1-2 screens per conc/prot summons and every 4 seconds for onslaught to stay up, but honestly I just summon one conc totem every 3ish seconds until my protectors are out of range then resummon them.
Here's my build. PoENinja has it listed as 7.1m dps per totem which is hilariously off, but I think I'm comfortably at 50m+ without even hitting vaal skills or flasks.
Explore economy and build overviews for the action role-playing game Path of Exile.
poe.ninja
Harvest is what it is. The power there is immense. I wouldn't be suprised at this point if most of the people spamming it never played it in Harvest or Ritual so have no idea how fucking dumb it was and are blissfully ignorant. But it's perfect the way it is. If you NEED a item made or looking to make one for profit, turn on some nodes and you've got it every.fucking.map. If you hate wasting time in there, fuck it, turn it off. Go get more quant and bigger packs and hopefully buy what you need with raw drops. I've just turned it off for my Mapper because I don't have THAT many items I need to work on and sometimes those rares stacked in there can be a pain in the dick. I know a lot of people turned it off or didn't spec it so they could blast faster. Until they needed something whether it was a craft or a base to shit spam or whatever, then they savored every fucking one. I think the system is perfect as is. More Augs would be fine, but if they put back in augs for influenced items as well and add in targeted annuls you just make it outweigh every other mechanic in the entire game.